Giter Site home page Giter Site logo

fusionxr's Introduction

FusionXR

An all in one VR Toolkit.

This has the goal of setting a open standard for VR. Many Problems already have solutions, so why figure them out yourself? My goal is it to compile a large set of tools so developers can focus on making games instead of worrying about interactions, systems, etc. I hope to find many contributers to this project and anyone that has some code from a old project, ideas for improvement or even brand new additions to this set is invited to share them with me. I will try to integrate everything I can get, so even if you only have some old code that might help, just throw it my way and I will try the best I can do to make it availabe. :)

Check out the discord here: https://discord.gg/BQCt6FHncn

Documentation is available here: https://github.com/nailuj05/FusionXR/wiki


Setup

The project is currently in full development, if you are reading this you are invited as a alpha tester. Currently I am not testing on other versions of Unity or the XR Plugins. For testing I'd recommend using the same setup as I do:

  • Unity Version: 2021.3.15f1 (newer 2021 versions should work though)
  • URP Render Pipeline: 11.0.0

Plugins:

  • Open XR: 1.3.1
  • Animation Rigging: 1.1.1 (- Text Mesh Pro: 3.0.6)

Layers and Tags:

Layer Layer Name
Layer 3 Player
Layer 6 Enemy
Layer 7 Hands
Layer 8 Interactables
Layer 9 Props
Layer 10 Stabable
Layer 11 Fingers

Tag X: Attached

Physics Settings:

I recommend setting the fixed time step to your framerate (1/90, 1/72, ....)

  • Default Solver Iterations: 15
  • Default Solver Velocity Iterations: 15
  • Default Max Angular Speed: 100

Layermask:

Your Layermask should look like this:

image


The Hybrid System

Most of the XR Rigs in the Package are setup to be hybrid, that means they can be tested using Mouse and Keyboard aswell as in VR. On each Hybrid Rig (On the Physics Rig aswell) there should be a HybridRig component, on there you can switch between Mock and XR. If there is something that is not working correctly try updating the Rig manually using the Button after switching. In the Mock Mode you can:

  • Walk with W A S D
  • Look around with Mouse
  • Pinch with Mouse 1
  • Grab with Mouse 2
  • Stretch the Arm with Scrollwheel
  • Move the Arm with LeftAlt
  • Switch Hands with LeftCtrl
  • Jump/Crouch with Space (only with the PhysicsRigV2)

Known Issues

  • VR Controllers don't always align with the Hands (tested on Index)

fusionxr's People

Contributors

nailuj05 avatar xiangrim avatar comethsolis avatar

Stargazers

Trent avatar SparkMint avatar Zachary V avatar Justin P Barnett avatar

Watchers

 avatar Justin P Barnett avatar  avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.