This is a simplified version of the classic game The Legend of Zelda developed as part of the CS50 Introduction to Game Development course. In this game, players control a character who must navigate through dungeons, defeat enemies, and solve puzzles to progress.
- Top-down view reminiscent of classic Zelda games.
- Player movement and interaction with objects and enemies.
- Basic combat system with sword attacks.
- Dungeon exploration with multiple rooms and obstacles.
- Collectible items and power-ups.
- Heart system for player health.
-
Healing Hearts: Random Dropped Hearts from some vanquished enemies, which will heal the player for a full heart when picked up.
-
Carrying and Throwing Pots: The player can pick up pots, carry them over, and throw them at walls or enemies. When thrown, the pot disappears upon collision with a wall or enemy, inflicting damage on enemies.
- Arrow keys: Move the player character.
- Spacebar: Attack with the sword or throw pots (if carried).
- Enter/Return: Pick up pots (if carried).
To run the game, ensure you have Love2D framework installed on your system. You can download Love2D from the official website.
Clone this repository to your local machine:
git clone https://github.com/najlae01/zelda
Navigate to the project directory and run the game with Love2D:
cd zelda
love .
- Developed with Love2D (Lua) as part of the CS50 Introduction to Game Development course.
- Game development specifications and guidance provided by CS50 team.