Giter Site home page Giter Site logo

narinyir / vixenengine Goto Github PK

View Code? Open in Web Editor NEW

This project forked from mattguerrette/vixenengine

0.0 2.0 0.0 62.4 MB

Open Source C++ Game Engine

Home Page: http://mattguerrette.github.io/VixenEngine/

License: Other

Makefile 0.11% C++ 28.02% Lua 0.34% GLSL 0.02% HTML 54.02% JavaScript 5.95% CSS 2.45% TeX 5.19% PostScript 3.30% Batchfile 0.05% C 0.55% Objective-C 0.01%

vixenengine's Introduction

# Vixen Engine C++ Open Source Game Engine

About

Vixen Engine, is an attempt to develop a completely free and open game engine for use in commerical, academic, and personal projects.

Development started on Vixen Engine in 2014 at Rochester Institue of Technology.

Platforms

Vixen Engine currently targets the following platforms:

  • Windows ( Windows 10, Windows 7 )
  • Linux ( Ubuntu )

Dependencies

  • SDL2
  • GLEW
  • DirectX (DirectX 11)
  • OpenGL (OpenGL 3.3+)
  • Assimp
  • FreeImage
  • tinyxml2
  • Lua
  • lua-intf

Building

Build instructions are available for Ubuntu Linux and Microsoft Windows

Windows (64-bit)

Included in the repository is a Visual Studio 2015 solution file. It is already setup to build and run Vixen Engine targeting x64. There are currently no plans to target 32-bit and there are no prebuilt dependencies in the repository. If you wish to develop a 32 bit version of Vixen, you will have to retrieve all the depencies and build 32-bit versions.

If you have any issues getting the VS2015 solution file to open and VCore, VGraphics, VGame, or VTest project files to build, please file an issue.

NOTE: All dependencies have been included prebuilt targeting x64 with VC++14 compiler in the repository for building on Windows.

Linux

Currently, Vixen Engine is being developed on Linux using just a Makefile and g++. There is no CMAKE build system in place.

If you wish to develop Vixen for Linux you may need to make slight modifications to the Makefile included in the Linux directory of the Vixen Engine repository.

  • Make Targets
    • vcore (libvcore)
    • vgraphics (libvgraphics)
    • vgame (libvgame)
    • vtest (vtest application)

NOTE: All Vixen libraries will output to /usr/local/lib as specified in Makefile.

vixenengine's People

Contributors

aaronsky avatar erbelding avatar gonzobright avatar mattguerrette avatar

Watchers

 avatar  avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.