Name: Nathan Flurry
Type: User
Company: @rivet-gg
Bio: Building open-source multiplayer game dev tooling @rivet-gg. Previously Krunker, Addicting Games.
Twitter: NathanFlurry
Location: San Francisco, CA
Blog: http://nathanflurry.com
Nathan Flurry's Projects
HTTP authorization extractors for actix-web
An experimental structured wrapper over log
A community Bash framework.
r2d2 but async
Encoding and decoding support for BSON in Rust
Dead simple pool implementation for rust with async-await
deepstream.io server
The Browser / Node.js Client for deepstream.io; this fork rewrites the client in TypeScript. See the `typescript` branch.
A safe, extensible ORM and Query Builder for Rust
Not just a pretty (inter)face: pretty-printer + ndjson logger for log crate.
🔎 Rules to detect game engines and other technologies based on Steam depot file lists
A demo showing what a Force Touch keyboard would be like on a MacBook used to replace the physical keyboard.
Open Source Surveys & Experience Management Solution
For AZCodeChallenge 2016.
Server for my AZCodeChallenge 2016 submission.
A small cross-platform library to securely get random data (entropy)
Safe OpenGL wrapper for the Rust language.
Linode API for Node.js based on their v4 API.
Build blazing fast, beautiful, and easy to maintain documentation with MDX
Rust client for NATS, the cloud native messaging system.
MediaStream and RTCDataChannel examples using node-webrtc
A catch phrase app that runs on a Node.js server.
Responsive and slick progress bars for React.
A simple spline class that uses SCNVector3's with different interpolation methods.