Name: Nathan Flurry
Type: User
Company: @rivet-gg
Bio: Building open-source multiplayer game dev tooling @rivet-gg. Previously Krunker, Addicting Games.
Twitter: NathanFlurry
Location: San Francisco, CA
Blog: http://nathanflurry.com
Nathan Flurry's Projects
A small, lightweight library for VR in Apple's SceneKit on iOS. It comes with a small demo of a couple musical instruments you can trigger to play.
Prototype for a chess-like, multiplayer, browser-based game.
This is an open source repository of StackIt.
The Swift Programming Language
Render texture from canvas into THREE's Mesh or Sprite.
Tokio binding for Tungstenite, the Lightweight stream-based WebSocket implementation
Visual programming language written in Swift that assembles to executable Swift code. WWDC '18 scholarship submission.
Simple voxel engine written in Rust and Glium.
A super-easy, composable, web server framework for warp speeds.
Scholarship submission for WWDC '17.
This is my accepted scholarship application I submitted to Apple for a WWDC 2016 scholarship.