nextlevel's People
nextlevel's Issues
Create Moving Platforms
Create platform generator
Create stationary platform factory
Create DeBuff
Created a Displacement Debuff that moves the player out of the platform that he is standing on.
Add sword animation
Add Enemy and Player Models
Create sword texture
Create DeBuff
Create Buffs
Implement player HUD for attacking and health
Fix Scoring System
Implement Gameover logic
Health System
Create health system and stationary "lava" that will set player health to 0 if they touch it.
Create enemy logic
Add different enemy types, stationary or moving, add trigger effects when enemy is collided with (add override for invincibility powerup)
Add Environment features
Level skins, skybox, etc... Just add some life to the scene.
Implement Score System
Also provide way to show leaderboards.
Add Enemies to Spawned Platforms
Make enemies more difficult (faster attack, more damage) as levels progress
Merge Branches
We need to all work off the same branch as the conflicts generated by unity builds will be too difficult to overcome.
Implement Damage to Player/Enemy
Create player logic
Add movement, collision, gravity, jump, add camera to player
Implement Attack system
Based on melee weapon
Add enemies to generated platforms
Add buffs and debuffs to platforms and make them randomly generated
Camera Movement
Create powerups that buff player
Create spring that autojumps player, double jump, fly up, invincibility, etc
Add Enemy Movement
Make enemies move on the platform.
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