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View Code? Open in Web Editor NEW2D Platformer in Unity3D
2D Platformer in Unity3D
When the player is in CornerGrab
state and the enemy attacks, player gets stuck in the CornerClimb
state if the player tried to climb up to avoid attacked.
Possible solution:
When hit check if player was in CornerGrab
state and set it to false
in Hurt
state and make the player fall down.
Hurt
State.CornerGrab
state and the enemy attacks.When the player grabs the platforms some of the sprites make it look like player is handing in air with no support.
Possible sol:
Create different ledge grab colliders of small size.
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