This is the same game made in various different frameworks. My goal is to just learn the basics of a few different frameworks and decide which one I want to pursue to make a larger scale game.
The frameworks that I am going to be using:
Language: Python
Pros:
Cons:
Language: Lua
Pros:
Cons:
Language: Javascript (Typescript)
Pros:
Cons:
The following are the specs of the breakout game that must be met in each engine:
- Bricks specified by string representation
- Main Menu with simple play and quit buttons
- Basic collision detection
- Use an ECS
- FPS Counter