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Open source file definition for storing rendering and physical data from 3D model assemblies .

License: Mozilla Public License 2.0

Python 100.00%

mirabuf's Introduction

Mira 3D Format

npm version

Builds:

BuildProto

Documentation:

DOCUMENTATION SITE

GenerateDocs

Open source file definition for storing, rendering, and translating physical data from generic 3D model assemblies.

You can find build artifacts from the latest build under the Actions Tab

  • python
  • cpp
  • java

Documentation is available as a Build Artifact for now in the GenerateDocs build action.

Building

Build

protoc -I=. --python_out=./libs/python --java_out=./libs/java --cpp_out=./libs/cpp ./build/mirabuf.proto

Build All - Seperate

protoc -I=. --python_out=./libs/python --java_out=./libs/java --cpp_out=./libs/cpp ./*.proto

go, c#, swift, rust, node can have additional dependencies

Python

protoc -I=. --python_out=./libs/python ./*.proto

Go

go install google.golang.org/protobuf/cmd/protoc-gen-go protoc -I=. --go_out=./libs/go ./*.proto

Java

protoc -I=. --java_out=./libs/java ./*.proto

CPP

protoc -I=. --cpp_out=./libs/cpp ./*.proto

C#

protoc -I=. --csharp_out=./libs/c# ./*.proto

Swift

protoc -I=. --swift_out=./libs/swift ./*.proto

Rust

cargo install protobuf-codegen

protoc-gen-rust -- make sure cargo is in path

protoc --rust_out ./libs/rust *.proto

Node

To build node you can choose to use the supplied js compiler or use a third party.

I opt to use protobufjs to generate the package and ts bindings.

If you want a zero library implementation you can use the default js_out and rip the build artifact typing.

  • Before compiling with this take the time to figure out if commonjs is the right module for you and look over the cli arguments to configure it for however you want to use it. *

npm i -g protobufjs && mkdir libs/node

pbjs -t static-module -w commonjs -o libs/node/mirabuf.js *.proto

pbts -o mirabuf.d.ts mirabuf.js

mirabuf's People

Contributors

aaron7317 avatar hices avatar

Watchers

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