Builds:
Documentation:
Open source file definition for storing, rendering, and translating physical data from generic 3D model assemblies.
You can find build artifacts from the latest build under the Actions Tab
- python
- cpp
- java
Documentation is available as a Build Artifact for now in the GenerateDocs build action.
protoc -I=. --python_out=./libs/python --java_out=./libs/java --cpp_out=./libs/cpp ./build/mirabuf.proto
protoc -I=. --python_out=./libs/python --java_out=./libs/java --cpp_out=./libs/cpp ./*.proto
go, c#, swift, rust, node can have additional dependencies
protoc -I=. --python_out=./libs/python ./*.proto
go install google.golang.org/protobuf/cmd/protoc-gen-go
protoc -I=. --go_out=./libs/go ./*.proto
protoc -I=. --java_out=./libs/java ./*.proto
protoc -I=. --cpp_out=./libs/cpp ./*.proto
protoc -I=. --csharp_out=./libs/c# ./*.proto
protoc -I=. --swift_out=./libs/swift ./*.proto
cargo install protobuf-codegen
protoc-gen-rust
-- make sure cargo is in path
protoc --rust_out ./libs/rust *.proto
To build node you can choose to use the supplied js compiler or use a third party.
I opt to use protobufjs to generate the package and ts bindings.
If you want a zero library implementation you can use the default js_out and rip the build artifact typing.
- Before compiling with this take the time to figure out if commonjs is the right module for you and look over the cli arguments to configure it for however you want to use it. *
npm i -g protobufjs && mkdir libs/node
pbjs -t static-module -w commonjs -o libs/node/mirabuf.js *.proto
pbts -o mirabuf.d.ts mirabuf.js