I'm a web developer and accessibility advocate with a degree in computer music. I make games at the intersection of my passions. Primarily I leverage real-time synthesis and procedural generation to craft interactive audio experiences. To achieve this I created syngen, a spatial sound and synthesis toolkit.
nicross / sea Goto Github PK
View Code? Open in Web Editor NEWChill watercraft simulator originally made for No Video Jam.
Home Page: https://sea.shiftbacktick.io
License: The Unlicense