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nigels-com avatar nigels-com commented on June 19, 2024

Probably need more of the logs to make a guess.
I would recommend putting <GL/glew.h> first in the includes, and leaving out glext.h and GL.h.

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jawhster avatar jawhster commented on June 19, 2024

I got it working. Below are the steps that I took after starting from scratch solution file and updating main.cpp with latest.

  1. added glew.h to folder C:\Program Files (x86)\Windows Kits\8.1\Include\um
  2. glew.h include statement needs to come before include glut.h
  3. added glew.c to project folder where main.cpp is
  4. added glew.c as existing item to project
  5. added wglew.h and glxew.h to folder C:\Program Files (x86)\Windows Kits\8.1\Include\um
  6. modified glew.c so reference include <glew.h>, include <wglew.h>, and include <glxew.h>

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