A Simple unity project 2D Project with Cinemachine, New Input System and URP Game features with
- camera shake
- different vfx effects - inprogress
- foot steps
- bullet cell drops - planned
- lighting
- muzzle flashes
- dotween
- blood splatters using particle system - planned
- postprocessing, bloom
- shadows etc. and all juicy stuff.
Interesting Stuffs.
- Shader Graph
- Procedural Dungeon - planned
- Save/Load System - planned
Udemy Course: https://www.udemy.com/course/unity-2020-urp-how-to-make-a-2d-roguelike-shooter/
Create New Player:
- Create a prefab variant from the Player
- Update below references: a. OnDie Event in Player (Script) add RestartButton Gameobject setActive b. UI Health (Player (Script))- add reference for UIController c. UI Ammo (Player Weapon (Script)) - add reference for UI Controller
WIP: Score MAP Level Transition Enemy Types Weapon Types Boss