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juicy2dshooter's Introduction

Juicy 2D Shooter Game

A Simple unity project 2D Project with Cinemachine, New Input System and URP Game features with

  • camera shake
  • different vfx effects - inprogress
  • foot steps
  • bullet cell drops - planned
  • lighting
  • muzzle flashes
  • dotween
  • blood splatters using particle system - planned
  • postprocessing, bloom
  • shadows etc. and all juicy stuff.

Interesting Stuffs.

  • Shader Graph
  • Procedural Dungeon - planned
  • Save/Load System - planned

Udemy Course: https://www.udemy.com/course/unity-2020-urp-how-to-make-a-2d-roguelike-shooter/

Create New Player:

  1. Create a prefab variant from the Player
  2. Update below references: a. OnDie Event in Player (Script) add RestartButton Gameobject setActive b. UI Health (Player (Script))- add reference for UIController c. UI Ammo (Player Weapon (Script)) - add reference for UI Controller

WIP: Score MAP Level Transition Enemy Types Weapon Types Boss

juicy2dshooter's People

Contributors

niharkanta1 avatar

Stargazers

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Watchers

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