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2D game library made for HTML Canvas!

Home Page: https://nikeedev.github.io/playlib/

License: MIT License

JavaScript 18.46% HTML 20.71% TypeScript 60.83%
canvas game game-development javascript nikeedev gamelib gamelibrary game-engine

playlib's Introduction

Playlib: A 2D game framework made using HTML Canvas!

Note

I am back with developing further on the framework, a year of repositoty being archived! Big changes will happen, and the docs will be probably moved to a separate "mdbook" page on my GitHub Pages rather than on the Gitbook.io.

Changelog:

Will be later adding updated in changelog.md file

Changelog for previous biggest update 0.5.0 lies in separate .md file, where you can see all changes that happened, here is it: Changelog_for_v0.5.0.md

0.6.0 lies directly in Changelog.md as it won't make a mess anymore.

If you want to see changelog for versions released before 0.5.0, it should lie in the changelog.md file, which is this: changelog.md


Quick Setup and Start:

Quick setup for the library are now moved to: https://nikeedev.gitbook.io/playlib/, instead of being a part of README.md.


Docs:

Documentation for the library are now moved to: https://nikeedev.gitbook.io/playlib/, instead of being a part of README.md.


Examples:

All examples to current features are available on examples folder (GitHub), or on https://nikeedev.github.io/playlib


License:

This project is licensed with the MIT LICENSE. Additional info about the license and the rules are in the LICENSE file.

playlib's People

Contributors

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playlib's Issues

Add Sprite styling update

Add so Sprite class could change style (height and width) when it runs either Draw function or Update func.

@nikeedev Fix this!

P.S. Add to Notion.

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