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bevy_stl's Issues

Patch release changed downstream bevy version

Hi and thanks for the great crate!

I have been using the crate at version 0.7.0 for some time with Bevy 0.9 and noticed that recently a new version was released, 0.7.1, that targeted bevy 0.10.

The issue with this is that since it is detected as a patch release, when I ran cargo update on my local project it automatically updated form 0.7.0 to 0.7.1, which increased the target bevy release, pulled in bevy 0.10 and actually broke the build.
I fixed it by specifying =0.7.0 in my Cargo.toml but I believe this kind of changes that break APIs should be released with a version bump (i.e. 0.7.0 -> 0.8.0) to avoid cargo updating them automatically, as well as communicating to the user that a major change was released.

Compatibility with Bevy 0.8

It would be great if bevy_stl could be updated to officially support bevy 0.8. I would provide a pull request that has this done already, but I must've done something wrong when I tried - my fork has the spinning disc example working just fine in 0.8, but when I try to use this fork in other projects, I get the following error:

ERROR bevy_render::mesh::mesh: Invalid attribute format for Vertex_Uv. Given format is Float32x3 but expected Float32x2

When I saw that, I figured I would leave this to the people who know more about bevy/ bevy_stl than me :)

Thanks

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