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View Code? Open in Web Editor NEWAn plugin for ACT (Advanced Combat Tracker) to parse combat log file from Neverwinter by Perfect World
An plugin for ACT (Advanced Combat Tracker) to parse combat log file from Neverwinter by Perfect World
Didn't start working on this uses the same style as used my .net and the ACT interface. Need to do some cleanup so everything doesn't look crazy.
I have a few entities appearing as UNKNOWN. I checked the raw log, and the following is what appears for the "UNKNOWN" entry:
19:11:11:02:01:45.1::,,,,Imp,C[795154 Ashmadai_Imp_Basic],falling,Autodesc.Combatevent.Falling,Physical,,13.3242,0
These are the Imps in the Blasted Battlefield (Helm's Hold).
in GetAAFlankValue:
[External Code]
Neverwinter.cs-635096821166741155.dll!Parsing_Plugin.NW_Parser.GetAAFlankValue(Advanced_Combat_Tracker.AttackType Data) Line 587 + 0xd8 bytes C#
Neverwinter.cs-635096821166741155.dll!Parsing_Plugin.NW_Parser.GetDTFlankValue(Advanced_Combat_Tracker.DamageTypeData Data) Line 519 + 0xb bytes C#
Neverwinter.cs-635096821166741155.dll!Parsing_Plugin.NW_Parser.GetDTFlankPrecValue(Advanced_Combat_Tracker.DamageTypeData Data) Line 536 + 0xb bytes C#
Neverwinter.cs-635096821166741155.dll!Parsing_Plugin.NW_Parser.CDCompareFlankDamPrec(Advanced_Combat_Tracker.CombatantData Left, Advanced_Combat_Tracker.CombatantData Right) Line 717 + 0x32 bytes C#
[External Code]
The lastest version of Neverwinter game in steam creates logs with time information in the filename.
Example:
Combatlog_2020-08-22_23-00-00.Log
My actual version of ACT has not a regex selector for files... any idea to solve this?
Healing after a fight should not keep the encounter going.
When I one-hit enemies it causes the log output to have strange irregularities. I'm not sure if this is an ACT issue, or a plugin issue (as a result of the NW combat log), but this is an example:
Imp [795662] --:--:-- 00:00 0 -- 0.00 0.00 13,695 1 NaN 0% NaN NaN
The issue is in that the Start Time does not display, as the duration is 0, and it results in certain columns containing NaN.
Not sure if this is still maintained; Everything works out of the box, I was wondering how easy it would be to add a function to pull messages from the /chatlog 1 and store it into a string for use in the miniparser. Meaning, I want to take other channels that aren't displayed and display them in an HTML overlay. I just need to know how to grab the last Message sent from the log and store it. Thank you for your time.
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