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Nikos Kastellanos's Projects

accelkit icon accelkit

AccelKit is an application that utilize the webcam and ARToolkit to emulate the Accelerometer Sensor and feed that data into the WP7 Emulator.

aether.extras icon aether.extras

Content Importers and Shaders for MonoGame and Kni framework

arduinojoysticklibrary icon arduinojoysticklibrary

An Arduino library that adds one or more joysticks to the list of HID devices an Arduino Leonardo or Arduino Micro can support.

assimp-net icon assimp-net

Automatically exported from code.google.com/p/assimp-net

atf icon atf

Authoring Tools Framework (ATF) is a set of C#/.NET components for making tools on Windows. ATF has been in continuous development in Sony's Worldwide Studios central tools group since early 2006. ATF has been used by most Sony first party game studios to make many custom tools such as Naughty Dogโ€™s level editor and shader editor for The Last of Us, Guerrilla Gamesโ€™ sequence editor for Killzone games (including the Killzone: Shadow Fall PS4 launch title), an animation blending tool at Santa Monica Studios, a level editor at Bend Studio, a visual state machine editor for Quantic Dream, sound editing tools, and many others.

avalondock icon avalondock

Our own development branch of the well known WPF document docking library

awesome-blazor icon awesome-blazor

Resources for Blazor, a .NET web framework using C#/Razor and HTML that runs in the browser with WebAssembly.

awesome-monogame icon awesome-monogame

A collection of interesting libraries/tools for Monogame based game projects

awesome-wasm icon awesome-wasm

๐Ÿ˜Ž Curated list of awesome things regarding WebAssembly (wasm) ecosystem.

bawx icon bawx

Voxel Engine for MonoGame with MagicaVoxel importers

bepuphysics2 icon bepuphysics2

Pure C# 3D real time physics simulation library, now with a higher version number.

bfxr icon bfxr

Flash + AIR sound effects generator. Based on Sfxr.

box2d icon box2d

Box2D is a 2D physics engine for games

cardboard icon cardboard

Project to add mobility features to the Google Cardboard project. Inital plan is to use the onboard accelerometer, then move to other things.If I suceed, please clear the area around you before using, It's very easy to walk into things.

cci icon cci

Common Compiler Infrastructure

cefsharp icon cefsharp

.NET (WPF and Windows Forms) bindings for the Chromium Embedded Framework

confuserex icon confuserex

An open-source, free protector for .NET applications

cppnet icon cppnet

Quick and dirty port of jcpp to .NET, with features to support Clang preprocessing

d3 icon d3

Bring data to life with SVG, Canvas and HTML. :bar_chart::chart_with_upwards_trend::tada:

dotrecast icon dotrecast

DotRecast - a port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, C#, Unity3D, games, servers

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