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Blender addon with some useful tools that go nicely together with available I3D Exporters
License: GNU General Public License v3.0
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i3d-exporter-additionals's Issues
Hi T-Bone,
When I create Lights with the Skeletons function the Turn Lights Front and Back both face forward direction at different angles .
Also with the lights, will a future update have the lights settings as per your tutorial?
Or are the settings already set for the Giants Editor.
I was using Blender 3.2.1 with only a plane mesh created when using your awesome addon.
David
When using the Assets Importer. no mesh is visible for wheelChock04 or wheelChock05.
Is there something wrong in my settings?
Tried to add _ignore to the 3:lights group selection.
Python: Traceback (most recent call last):
File "C:\Users\DzInLa\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons\i3d_exporter_additionals\tools\mesh_tools.py", line 99, in execute
obj.name = f"{obj.name}_ignore"
^^^^^^^^
AttributeError: 'tuple' object has no attribute 'name'
![Desktop Screenshot 2024 05 04 - 09 31 01 94](https://private-user-images.githubusercontent.com/39014445/327958522-5a175933-2b0a-429b-b75f-6f6b70be5b9d.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3MTY3NTMyNTQsIm5iZiI6MTcxNjc1Mjk1NCwicGF0aCI6Ii8zOTAxNDQ0NS8zMjc5NTg1MjItNWExNzU5MzMtMmIwYS00MjliLWI3NWYtNmY2YjcwYmU1YjlkLnBuZz9YLUFtei1BbGdvcml0aG09QVdTNC1ITUFDLVNIQTI1NiZYLUFtei1DcmVkZW50aWFsPUFLSUFWQ09EWUxTQTUzUFFLNFpBJTJGMjAyNDA1MjYlMkZ1cy1lYXN0LTElMkZzMyUyRmF3czRfcmVxdWVzdCZYLUFtei1EYXRlPTIwMjQwNTI2VDE5NDkxNFomWC1BbXotRXhwaXJlcz0zMDAmWC1BbXotU2lnbmF0dXJlPTQ2YzY1YmU2ZTUyNzdlYjAyN2YzMmViOTBkOWQ1MTVkOWYzZjhiNzEwZTZjM2UxMDY2MjFlODFmODM0ZDQ0OWMmWC1BbXotU2lnbmVkSGVhZGVycz1ob3N0JmFjdG9yX2lkPTAma2V5X2lkPTAmcmVwb19pZD0wIn0.yJ2eHs38ULQ_Fc_Uuts9XhMhvbeaZCsk56_4jvNNVt0)
Python: Traceback (most recent call last):
File "C:\Users\DzInLa\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons\i3d_exporter_additionals\tools\mesh_tools.py", line 61, in execute
bpy.ops.object.shade_smooth(use_auto_smooth=True)
File "C:\Program Files (x86)\Steam\steamapps\common\Blender\4.1\scripts\modules\bpy\ops.py", line 109, in call
ret = _op_call(self.idname_py(), kw)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
TypeError: Converting py args to operator properties: : keyword "use_auto_smooth" unrecognized
![Desktop Screenshot 2024 05 01 - 18 20 44 62](https://private-user-images.githubusercontent.com/39014445/327277784-5efa059f-572b-4ef2-a618-3f46077c168b.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3MTk0MDc2OTYsIm5iZiI6MTcxOTQwNzM5NiwicGF0aCI6Ii8zOTAxNDQ0NS8zMjcyNzc3ODQtNWVmYTA1OWYtNTcyYi00ZWYyLWE2MTgtM2Y0NjA3N2MxNjhiLnBuZz9YLUFtei1BbGdvcml0aG09QVdTNC1ITUFDLVNIQTI1NiZYLUFtei1DcmVkZW50aWFsPUFLSUFWQ09EWUxTQTUzUFFLNFpBJTJGMjAyNDA2MjYlMkZ1cy1lYXN0LTElMkZzMyUyRmF3czRfcmVxdWVzdCZYLUFtei1EYXRlPTIwMjQwNjI2VDEzMDk1NlomWC1BbXotRXhwaXJlcz0zMDAmWC1BbXotU2lnbmF0dXJlPTEyZjlkMjAzY2YzMjYxMWQ1ZGYwZjM1YmRhNWIyYmJhZmZiZTEwNTQzODcxMzUwNzk5YzdlNmY2MjE5YzA1YzImWC1BbXotU2lnbmVkSGVhZGVycz1ob3N0JmFjdG9yX2lkPTAma2V5X2lkPTAmcmVwb19pZD0wIn0.sGb9mncFZ5bh0DL1nARSrS5FIncxg0CyHqmA_xtzK9c)
Using Blender 4.1.1
When using the Material Tools "Create a material", received the following error:
Specular not found.
![Shading](https://private-user-images.githubusercontent.com/39014445/324291033-11ccbd7f-a7f2-4679-b578-8abe49c9d68c.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3MTg2MTU5MTQsIm5iZiI6MTcxODYxNTYxNCwicGF0aCI6Ii8zOTAxNDQ0NS8zMjQyOTEwMzMtMTFjY2JkN2YtYTdmMi00Njc5LWI1NzgtOGFiZTQ5YzlkNjhjLnBuZz9YLUFtei1BbGdvcml0aG09QVdTNC1ITUFDLVNIQTI1NiZYLUFtei1DcmVkZW50aWFsPUFLSUFWQ09EWUxTQTUzUFFLNFpBJTJGMjAyNDA2MTclMkZ1cy1lYXN0LTElMkZzMyUyRmF3czRfcmVxdWVzdCZYLUFtei1EYXRlPTIwMjQwNjE3VDA5MTMzNFomWC1BbXotRXhwaXJlcz0zMDAmWC1BbXotU2lnbmF0dXJlPWRlMTUyODVlMTM3OTcwMGNhODZhMjlhMTk5NWQyMDhkNzA1ZDQyZjM1NDUxOGFkNDRiYmY0MjBhMzFmYzc1MzkmWC1BbXotU2lnbmVkSGVhZGVycz1ob3N0JmFjdG9yX2lkPTAma2V5X2lkPTAmcmVwb19pZD0wIn0.MICIZkr8a1NDiVr2T1hKFE2Gt4bNCLNQ9gYCwvUn0M8)
![scepNotFoundError1](https://private-user-images.githubusercontent.com/39014445/324291056-e2c3e1df-8a11-4066-916e-f061cd3ad666.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3MTg2MTU5MTQsIm5iZiI6MTcxODYxNTYxNCwicGF0aCI6Ii8zOTAxNDQ0NS8zMjQyOTEwNTYtZTJjM2UxZGYtOGExMS00MDY2LTkxNmUtZjA2MWNkM2FkNjY2LnBuZz9YLUFtei1BbGdvcml0aG09QVdTNC1ITUFDLVNIQTI1NiZYLUFtei1DcmVkZW50aWFsPUFLSUFWQ09EWUxTQTUzUFFLNFpBJTJGMjAyNDA2MTclMkZ1cy1lYXN0LTElMkZzMyUyRmF3czRfcmVxdWVzdCZYLUFtei1EYXRlPTIwMjQwNjE3VDA5MTMzNFomWC1BbXotRXhwaXJlcz0zMDAmWC1BbXotU2lnbmF0dXJlPWNkZGM3ZGQ0ZDMxNDlmZGM4Njk0NDkyN2E0YjY1YzY0YjI1YTU2OTIxMzIxNmQzNmFhOWYwYmM0YzM2OWQxMDYmWC1BbXotU2lnbmVkSGVhZGVycz1ob3N0JmFjdG9yX2lkPTAma2V5X2lkPTAmcmVwb19pZD0wIn0.WxidjPrw_7L4zk4PnX2SM-e5IOnmV3AjiLRByrUSRmM)
Currently a big mess and should be cleaned up to get a better structure
The whole operator is a bit useless atm.
Scene Verifier completely stopped working after version 3.0.0
For the normal map texture, are you able to have the image Color Space default to Non-Color?