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inventory-mod's Issues

Keep Inventory Compatibility

Inventories beyond the first page are not kept when KeepInventory is enabled, and are not dropped at death location.

Error: Unable to move items to a 2x2 grid on MC 1.20.4 with REI

When using Infinitory version 1.5.1+1.20.4 on Minecraft 1.20.4 with Fabric 0.96.11+1.20.4 with Roughly Enough Items mod version 14.0.688, I cannot use a 3x3 grid from this mod getting an error: Unable to move items to a 2x2 grid appears.

Mods loaded:

[02:53:29] [main/INFO]: Loading Minecraft 1.20.4 with Fabric Loader 0.15.7
[02:53:30] [main/INFO]: Loading 61 mods:
	- architectury 11.1.17
	- cloth-config 13.0.121
	   \-- cloth-basic-math 0.6.1
	- fabric-api 0.96.11+1.20.4
	   |-- fabric-api-base 0.4.36+78d798af4f
	   |-- fabric-api-lookup-api-v1 1.6.49+82b1bb3e4f
	   |-- fabric-biome-api-v1 13.0.16+78d798af4f
	   |-- fabric-block-api-v1 1.0.16+3e2216cb4f
	   |-- fabric-block-view-api-v2 1.0.4+78d798af4f
	   |-- fabric-blockrenderlayer-v1 1.1.46+78d798af4f
	   |-- fabric-client-tags-api-v1 1.1.7+78d798af4f
	   |-- fabric-command-api-v1 1.2.41+f71b366f4f
	   |-- fabric-command-api-v2 2.2.20+78d798af4f
	   |-- fabric-commands-v0 0.2.58+df3654b34f
	   |-- fabric-containers-v0 0.1.86+df3654b34f
	   |-- fabric-content-registries-v0 5.0.15+78d798af4f
	   |-- fabric-convention-tags-v1 1.5.10+78d798af4f
	   |-- fabric-crash-report-info-v1 0.2.23+78d798af4f
	   |-- fabric-data-attachment-api-v1 1.1.4+b90db5744f
	   |-- fabric-data-generation-api-v1 13.2.4+5c0133444f
	   |-- fabric-dimensions-v1 2.1.61+78d798af4f
	   |-- fabric-entity-events-v1 1.6.1+09fc25014f
	   |-- fabric-events-interaction-v0 0.7.1+389931eb4f
	   |-- fabric-events-lifecycle-v0 0.2.74+df3654b34f
	   |-- fabric-game-rule-api-v1 1.0.46+78d798af4f
	   |-- fabric-item-api-v1 2.2.0+d6f2b0844f
	   |-- fabric-item-group-api-v1 4.0.26+58f8c0124f
	   |-- fabric-key-binding-api-v1 1.0.41+78d798af4f
	   |-- fabric-keybindings-v0 0.2.39+df3654b34f
	   |-- fabric-lifecycle-events-v1 2.3.0+a67ffb5d4f
	   |-- fabric-loot-api-v2 2.1.9+78d798af4f
	   |-- fabric-message-api-v1 6.0.5+78d798af4f
	   |-- fabric-mining-level-api-v1 2.1.65+78d798af4f
	   |-- fabric-model-loading-api-v1 1.0.8+78d798af4f
	   |-- fabric-models-v0 0.4.7+9386d8a74f
	   |-- fabric-networking-api-v1 3.1.7+2e5ac5484f
	   |-- fabric-object-builder-api-v1 13.0.14+080016e44f
	   |-- fabric-particles-v1 1.1.7+78d798af4f
	   |-- fabric-recipe-api-v1 2.0.20+78d798af4f
	   |-- fabric-registry-sync-v0 4.0.19+58f8c0124f
	   |-- fabric-renderer-api-v1 3.2.4+78d798af4f
	   |-- fabric-renderer-indigo 1.5.4+78d798af4f
	   |-- fabric-renderer-registries-v1 3.2.53+df3654b34f
	   |-- fabric-rendering-data-attachment-v1 0.3.42+73761d2e4f
	   |-- fabric-rendering-fluids-v1 3.1.1+e761c6694f
	   |-- fabric-rendering-v0 1.1.56+df3654b34f
	   |-- fabric-rendering-v1 3.2.0+6fd945a04f
	   |-- fabric-resource-conditions-api-v1 2.3.14+78d798af4f
	   |-- fabric-resource-loader-v0 0.11.20+df798a894f
	   |-- fabric-screen-api-v1 2.0.17+78d798af4f
	   |-- fabric-screen-handler-api-v1 1.3.55+78d798af4f
	   |-- fabric-sound-api-v1 1.0.17+78d798af4f
	   |-- fabric-transfer-api-v1 4.0.11+eb30349a4f
	   \-- fabric-transitive-access-wideners-v1 5.0.14+78d798af4f
	- fabricloader 0.15.7
	   \-- mixinextras 0.3.5
	- infinitory 1.5.1+1.20.4
	- java 21
	- minecraft 1.20.4
	- roughlyenoughitems 14.0.688
	   \-- error_notifier 1.0.9

Log file contains no error regarding Infinitory mod or Roughly Enough Items mod.

Screenshot displaying that Infinitory was loaded successfully:
image

Screenshot displaying error trying to use REI:
image

Please note, I'm not sure if this an error in REI or Infinitory mod.

When trying to use more recent version inventorymod-0.9.0-beta.3 - the 3x3 grid was not appeared.

Thanks!

Partial incompatibility with Culinary Construct

I would like to make 10 million sandwiches in a single game tick. However, I cannot even make 2 sandwiches in a single game tick.

All jokes aside, the bug itself actually has to do with shift-clicking items in the Culinary Construct mod, and occurs even when shift-clicking a mere single item out of the Culinary Station's output slot whenever Inventory Mod is installed alongside Culinary Construct. Both Inventory Mod and Culinary Construct are open-source, and I don't mind taking a look into the code to help out if you'd like to point me in the right direction. I'm fairly fluent in Java so as long as you can give some advice as to where or what the cause may potentially be, I could look into this for you ๐Ÿ˜Š

[Suggestion] Hotkeys for switching between pages

Would be useful not to have to move my cursor to the top right every time i want to get an item and I know where it is.
Possibly unbound by default, or bound to something like A/D or the arrow keys.

P. S. I love the mod, surprised this isn't more popular.

LAN Multiplayer Not Working - Internal Server Error

First of all, I love this mod. It is the best and I appreciate you. In Single Player it rocks.

Second, With all other mods disabled and this mod enabled multiplayer over LAN does not work and gets a generic "Internal Server Error".

Perhaps interestingly the other similar mod Infinitory does not crash but it has such a crazy dupe glitch that I much prefer this version. I have like 274 mods. LAN works with everything except your mod (I disabled every other mod for testing to check). Without this mod multiplayer over LAN works fine. With this mod multiplayer over LAN fails to connect (on the host side it says "Player has Joined" "Player has Left" back to back).

Versions:
MC: 1.20.4
Fabric Loader: 0.15.6
Infinite Mod: 0.9.0-beta.3

I appreciate your efforts and I hope this helps with finding ways to improve the mod. I'm excited to see where it goes from here!

mod Files

Hi! Really appreciate you remaking this mod and sorry for creating an issue for a useless question but i dont know how to use Github however, when i download the mod from Fabric 1.20 i get a file which im not sure where i should put it. Can you assist please? Thanks!

Duplicates items 1.20.4

when evenly distributing items with the left mouse button, the items that have been placed turn the same amount as before, causing them to be duplicated

Some "funny" bugs (not reproducible)

Hello,
Some "fun" stuff I noticed running your mod client-side:

  • The TPS significantly drops while in the inventory/crafting window compared to playing without the mod (10.8 at the lowest vs. 20... the lag fest is insane)
  • In Survival mode, pre-existing stacks of items before the mod was added will either refuse to stack together or the mod will delete the pre-existing stacks entirely; it did work once like a randomized chance.
  • While gathering materials in Survival mode, items will only stack to 64 and can't be combined to stack past that default value.
  • In Creative mode, if I grab a max stack of an item (i.e., saplings) and then open a chest, all the max stack of items I grabbed from the creative menu disappears from my Hotbar
  • If I grab a max stack of items and put it in the Hotbar and the survival inventory, switch to Survival mode and open a chest, both stacks I grabbed from Creative disappear.

Crashes Immediately

Hello,
I tried putting your mod on my server, and it immediately crashed my server upon firing it up with a critical error. The log can be found here if it helps you.

Using: Fabric Loader 0.15.3, Minecraft Java 1.20.4
Mod Version: 0.9.0-beta.1

I'm mentioning the obvious, but I was on my server just before trying out your mod, and it worked fine after I removed your mod.

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