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potioncommands's Issues

New /potionf command

For custom argument ordering and better ease of use.
Example:
/potionf u:lol768 e:blindness d:60s a:1
u = user
e = effect
d = duration (either [t]icks, [s]econds or [m]inutes)
a = amplifier (integer value)

PotionCommands-Battlekits

Hello,

I would like to tell you some imperfections i recently found in the PC plugin.When i want to remove the invisibility effect,or the damage resistance or night vision,it tells me /rpotion effect user but on other effects the rpotion command works.In addition,when i put in the kits.yml file of the Battlekits plugin a potion it usually works but when i try to put invisibility,night vision,damage resistance it won't work ingame :(
Please fix this problem soon!

Regards,

    DimitrisGR123

Allow server to run command

Please make it so that the server can run /potion command (with player argument). Currently, it can only be run by players. I want to use command blocks to add potion effects when people enter a room.

The error given is "You have to be a player to run that!".

Allow users to specify effect intensity/amplifier

As per request.

Perhaps
/potion [duration] [intensity]

Or simply parse each argument and check the first two chars -- e.g.
/potion e:blind u:lol768 d:100 i:77

The above method could be moved into another command, this would stop users from becoming confused.

Add new particle command

Allow particles to be created using /particle command:
particle:
description: Adds defined potion particles to player
usage: /particle

Example โ€” /particle lol768 #ffff00 100 (applies yellow bubbles to player lol768 for 5 seconds)
Use -1 as duration for infinite.

Builds

Hey! I can no longer find your development builds! Where can i find them?

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