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The project implements an algorithm that finds the closest pair of points in a 2D screen using a time complexity of O(n log n). The algorithm is implemented in an iOS application using the MVC architectural pattern.

License: MIT License

Swift 98.86% Ruby 1.14%
algorithm-design devide-and-conquer ios nearest-neighbor-search nearest-point cocoapods lottie lottie-animation mvc swiftui

proximityfinder's Introduction

Swiftly coding my way through the Apple ecosystem

A passionate Researcher and iOS Developer who:

  • ๐Ÿ”ญ is a self-motivated individual with technical, analytical, and problem-solving skills.
  • ๐Ÿง  loves exploring technical content writing.
  • ๐Ÿ˜ผ is looking to collaborate on international-scale projects.

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๐Ÿ‘จ๐Ÿปโ€๐Ÿ’ป Crafting the Future of United Tech Brilliance:

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