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oose2015's Introduction

OOSE2015

Starting seed for a Slick2D project using Eclipse

This is a copycat of the arcade game called Breakout. It has been developed for the Object-Oriented Software Engineering course at Medialogy (AAU-CPH | 2013-2016).

Developed my Hans Hansen & Mikkel Skovsmose Tewes.

oose2015's People

Contributors

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oose2015's Issues

Ball Graphics

Add some graphics to the ball to make it look at bit "slick".

Time estimation: 2 hours.

Prioritoy: 3 - Normal

Add an interface

Create an interface that gives the player some options instead of just starting the game immediately when he opens the game.

EnemyBoxes Graphics

Add some graphics to the EnemyBoxes, would be awesome if each row had a different color/theme/whatnot.

Time Estimation: 2 hours

Priority: 3 - Normal

Ball class

Make a ball class that creates the ball for the game. It should be able to bounce of the walls the player, as well as hit the "Enemy" boxes.

Time estimation: 5 hours.

Priority: 1 - Very important

Different obstacle health

Make sure that some bricks need to be hit twice. e.g. duplicate the current image in Photoshop and make a brick that looks "broken". And ofc code it :)

EnemyBoxes row generator

Write a small "program" that should be able to generate rows of EnemyBoxes with a little space between them.

Estimated time: 5 hours.

Priority: 1 - Very important

Ball spawn and respawn position

The ball has to spawn in a random position when the game starts.
The "new" ball also need to spawn in a random position after a ball is lost.

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