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tna-7dtd's Issues

server crash protection

probably this is a thread that watches for low memory then at a certain point tells everyone to clear their crafting table then kicks everyone then shuts down then starts everything back up again

mod-con data storage

method by which we store data that isn't part of 7dtd vanilla such as player home locations, eventually waypoints, wallets, etc

irc connectivity

this shouldn't be difficult but should begin as a separate system until we're familiar with whichever libraries we decide to bring in

in-game economy phase 02

base coin values from phase 01 can be calculated on the fly from in-game data. we also need to handle the player-specific data for mod-con data.

likely this will be a list of events. a number either positive or negative. each event modifies the base coin value. all the events are stored in mod-con data.

in-game economy phase 04

the missing elements. this may be as simple as a predicate called sufficient-funds-p.

hopefully it is.

in-game economy phase 03

adding of a shop so people can buy things from the server. also charge for services such as /home or /sethome

dice

roll the dice baby!

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