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heroes-talents's Issues

Logging

Use pino for logging.

Since this is a backend module, nothing should log higher than debug. trace is best.

Remove all console.log() with prejudice.

Update Steps for Deleted/Renamed Talents

Two files in the heroes-talents module need to be updated for these.

Deleted Talents

  • assets/data/deleted-talents.json - Any talent that is in the previous commit of heroes talents and not the current is placed here. This file loads first, so if a talent comes back for whatever reason, the old version is overwritten by the new one. The stat block is copied directly from the heroes talents file, and is currently done via a manual inspection of the diff.

Renamed Talents

  • game-data/talent-renames.js - If a talent is functionally the same (same description, etc) but the talentTreeId was changed, it gets placed here. Also done manually for now.

These files can be re-located. The directory structure here is specific to how stats of the storm needed things at the time. Files in game-data are mostly used to maintain human-readable strings for various stats and awards.

Expose downloadRepo()

Provide a method for the depending application to trigger the download, and reinitialize the module.exports (could be tricky...)

Downloading command should log at debug.
Reinitialization of exported functions should log at warn at highest.

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