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Grayson Burton's Projects

bevy icon bevy

A refreshingly simple data-driven game engine built in Rust

bevy_either icon bevy_either

A Bevy crate allowing macro-built WorldQueries matching over one of many other WorldQueries.

bogen icon bogen

Procedural generation of card games, optimized for fun

deli icon deli

A very WIP 4D collision detection library.

fondue icon fondue

A set of efficient, purely functional, generic data structures.

gasniwan icon gasniwan

𐌲𐌰𐍃𐌽𐌹𐍅𐌰𐌽 - A PEG implementation in Futhark

geodude icon geodude

Formalizing basic ordered geometry in Lean, for fun

ggvec icon ggvec

A fast LuaJIT 2D, 3D, and 4D vector library

luabry icon luabry

A thin pseudo-binding for the lbrynet daemon in Lua 5.1.

luadcpy icon luadcpy

Deep copy implementation functions in Lua.

luajrpc icon luajrpc

An undocumented Lua JSON-RPC binding.

mathlib icon mathlib

Lean mathematical components library

mcts icon mcts

Generic, parallel Monte Carlo tree search library

metroaag32 icon metroaag32

An assemble-and-go (AAG) system for Metronome32

rhai icon rhai

Rhai - An embedded scripting language for Rust

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