Comments (5)
I dont think there is much of a reason to do that other than, why not
from projectfnf.
usually, it should be on options so there's no annoyance, and yes. it's fun if you're fun
from projectfnf.
I marked this with status: open to PR
(and unassigned myself) because implementing this is outside my skill level. This doesn't mean the feature request is rejected though, ProjectFNF always had features which existed just because "why not" and were fun to play with
from projectfnf.
It is a good idea! This should be implemented! (maybe I can do it the next week)
from projectfnf.
like this?
2021-12-28.03-14-01.mp4
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Related Issues (20)
- Thanks for making this
- Lua support isn't available on macOS and Linux
- invite me to the repo or i cancel you HOT 1
- Can you make it a template? HOT 3
- This isn't really a feature request but... HOT 1
- Crash with modded dialog HOT 2
- this isn't much of a feature request... HOT 2
- Game crashes in freeplay HOT 4
- So it dosent load for html
- Compilation issue with HTML5 HOT 8
- Ok so, I would feel like this needs to be more differentiated from psych engine. HOT 2
- Game crashes when setting animation frames to 8 HOT 1
- Things i want you to add/change so this wont be like just another psych fork.
- Psych Engine needs to be updated to 0.6.3 HOT 1
- Gameplay Changer Presets and Move Modifiers to the Gameplay Changer menu
- Make some changes to the chart editor
- Compile with code from patches HOT 1
- Pause menu change
- This repository should be merged with the east's one HOT 1
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