Comments (6)
"ggs called" lol. Man it really sucks we don't have team chats.
Also player records.
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Local/global records for all stats (parsed and basic data?)
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Instead of singular records perhaps we can do a "top 10"
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Made the match table sortable, which basically implements records. Parsed data is not applied yet.
Also not doing any aggregation, but not sure what stats are worth the time to extract?
Totals are highly dependent on number of games played, and averages don't mean much when the kinds of heroes people play can be very different.
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Reassigning to albert since he knows what we want to do with this
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merging into #35
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Related Issues (20)
- fix items to DB service HOT 1
- Could we add a matchups API that exposes all matches instead of just career stats
- Swagger Spec is outdated and needs reusable model components HOT 1
- Accumulate hero stat aggregations per day
- Historical winrate data HOT 4
- itemPopularity endpoint fails for some heroes HOT 2
- OpenDota web failing because gold_t returns null instead of array HOT 1
- Add a couple decimal points to KDA Query for players in matches. HOT 7
- Update Steam libraries
- Allow backfill of parsed player_caches info after visibility setting change
- Can I see a list of {player_id} item ids in /api/players/{player_id}/matches? HOT 3
- Deprecate /replays and /playersByRank endpoints
- delete region and patch from player_caches
- Require login or API key for requests
- API updates proposal HOT 2
- replay link requests HOT 3
- Port post-parse processors to Java odota/parser HOT 1
- Table public_player_matches is missing
- Method 'GetGameItems' not found in interface 'IEconDOTA2_570' HOT 5
- Incorrect api response HOT 2
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