Comments (2)
Implemented for 3.0.0pre002. Documentation updated too: https://github.com/JujuAdams/input/wiki/Functions-(Checkers)
These functions only support any behaviour. People have asked about button combos and I think to implement additional logic for multiple verbs it should go through a hypothetical button combo system.
from input.
yeah “any”, “all”, “one” and “none” are definitely nice to have as utilities.. either as enums for an optional second parameter or their own functions extending the existing one, depending on your style/inclination.
i agree w @FaultyFunctions that the default should be “any”
from input.
Related Issues (20)
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- Function to return which player(s) are using particular sources
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- Android axes (including hat values) initialize nonzero on Android HOT 1
- Input 6.2.1 beta: input_controller_object depth has been changed (expected 16001, got 0) HOT 2
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- Reproduce iOS gesture gate fix for touch-as-mouse mode HOT 1
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- Where do I put the definition of the combos? HOT 1
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- Document 6.2 HOT 2
- Wording error in the documentation HOT 1
- Cursor won't stop. HOT 3
- Native Input Recording/ Playback System HOT 1
- Recent GM update 2024.2.0.132 caused an issue with Input. HOT 2
- Combos containing chords fail HOT 1
- Issue with Button Detection in Beta 2024.400 HOT 6
- Allow partial import/partial override of previously saved input system
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from input.