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enterthematrix's Issues

Shader errors in TriPlanar and WorldSpaceshader on metal

"Shader error in 'TriPlanar': undeclared identifier '_ColorMask' at line 110 (on metal)

"Shader error in 'WorldSpaceshader': undeclared identifier 'wp' at line 61(on metal)

"Shader error in 'WorldSpaceshader': 'frag': Not all control paths return a value at line 58 (on metal)

Instructions on how to set up the scene.

Hey, if it would be possible, could a description on Unity version, render pipeline version and how to set up the scene would be great. Currently I am getting solid green throughout my room when I am supposed to receive gradient depth information and I'm wondering if there is something I am doing or not doing in order to get this set up and working.

Currently I am using Unity2020.3.5f1 with standard render pipeline.

I am applying the material to a mesh object which is referenced in ARMeshManager.cs

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