a single player turn-based empire building game!
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A player initially chooses one historical city to start his empire with. The goal is to conquer the whole world by taking control over every other city under a certain amount of turns. In order to achieve this goal, the player have the option of building various types of building in any city he has control over and also build armies in order to conquer other cities.
The player can win if he/she managed to conquer all cities available in the game under the determined amounts of turns. If these turns passed and the player did not achieve this goal, this isconsidered a loss.
Each city has an army that defends it from conquerors. The player needs to build a powerful army and defeat the defending army in order to take control over the city. Once the attacking army reaches the city, it can either lay siege on the target city trying to starve them out or directly attack the defending army. When the player engages the defending army in a battle, he can choose to either automatically resolves the battle or he manually commands his units during it.
Throughout his journey of conquering the world, the player has two major resources that he can spend in order to achieve his goal namely gold and food.
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Gold is the main resource needed to build or upgrade any building and also to recruit units. Gold will also be used to maintain and upkeep any army the player controls.
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Food, on the other hand, is used to keep the soldiers in the player’s army alive. All soldiers consume a certain amount of food each turn. They consume more while marching to a city and will consume the most while besieging the city. If the player does not have sufficient amount of food for all of his soldiers, they will gradually die each turn until he has enough food again to feed his army.
The player can build multiple types of buildings to help him achieving his goal of conquering the world. There are two types of buildings, economic and military. Economic buildings help the player build his economy as well as provide enough food supplies for his army. Military buildings are the ones that the player will use to build his armies by recruiting different types of units. Buildings can be upgraded to enhance their effects. The higher the level of the building, the better its outcome.
- Object-oriented programming (OOP) (Encapsulation, Abstraction, Inheritance, and Polymorphism)
- GUI (Java Swing)
- Exception Handling
- JUnit4
https://drive.google.com/file/d/1GMyTRExup_pZxTLnTBAQiJzGCJIRGCrM/view
- Omar Sherif
- Abdulaziz Hassan
- Shehab Ibrahim