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Everything I am (was...) passionate about - the best game engine ever
Home Page: https://youtu.be/UEuA0yuw_O0?t=1122
License: MIT License
CMake 8.27%
Python 3.49%
Batchfile 0.79%
C++ 82.06%
C 5.40%
game's Introduction
- Internet 2.0: The Global Brain (slides) - code::dive 2023
- Headjack: Decentralized identity & content addressing at web-scale (slides) - code::dive 2022, Blockchain Sofia
- C++ as Assembly 2.0 - Hello Nim (slides) - code::dive 2019, OpenFest 2019
- The architecture of a modern SQL engine - query compilation, optimization and execution (slides) - C++ Sofia
- Nim - the first compiled language with full support for runtime hot code-reloading (slides) - ACCU 2019, C++ Sofia
- The Hitchhiker's Guide to Faster Builds (slides) - CppOnSea 2019, NDC TechTown 2019, C++ Russia 2019, C++ CoreHard 2019, code::dive 2018, MeetingC++ 2018, Total Chaos 2018, C++ Sofia
- Interactive C++ Compilation (REPL) Done in a Tiny and Embeddable Way (slides) - CppCon 2018, C++ Russia 2018
- Doctest: The Fastest C++ Testing Framework (slides) - CppCon 2017, code::dive, Cpp-Summit, CG2, OpenFest
- Programming languages:
C/C++, Nim, Python, TypeScript
- APIs, libraries & frameworks:
Vue.js, Boost, Qt, Kafka, Protocol Buffers, LibClang, Seastar, LLVM
- Other: blockchains, Ethereum, compiler development, algorithms, databases, distributed systems, multi-threaded programming, testing, automation, game development, graphics programming, network programming
game's People
Contributors