Comments (8)
Not really my job to audit your code, I just poked around a bit and found files that weren't. Regardless, the point about third-party copyright statements still applies, and this is the case even with more permissive licenses.
Edit: To be clear, this isn't a formal complaint or anything, it's not like we have the funds to take legal action. Just a friendly heads up, since you're discussing knocking off our stuff before I even PR it.... :)
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FYI, as a PCSX2 copyright holder, you cannot use PCSX2 (or any GPL-licensed emulator for that matter), as you're shipping GPL-incompatible code. Doesn't matter if it's loaded via a shared library or not. it's still a combined work. Furthermore, unless all third-party copyright notices are included, as we do in our UI, you're also violating their licenses as well.
(I only knew about this since you pinged our repo.... :p)
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If the source code for AetherSX2 was available, yes.
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For what it's worth, PCSX2 will get arm64 support "soon-ish"
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Would AetherSX2 which already has an ARM macOS version be a possible replacement or interim solution until PCSX2 is ready?
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What part of OpenEmu isn't GPL-compliant?
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“Just a friendly heads up, since you're discussing knocking off our stuff before I even PR it.... :)”
With respect, no one is discussing that. That is your take. We are discussing trying to get OpenEmu to support Apple Silicon and what that would entail.
You seem extremely annoyed and combative for literally no reason. We just want OE to run on Apple Silicon. If parts of OE do not comply with your assessment of GPL, you need to be specific. No is asking you to audit code, but you made some bold claims and thru the onus onto OE to defend. Realize that that is libellous.
I don’t see any part of OE that is not compliant with the necessary licenses.
No one wants bad blood here. We are all working together to ensure the world does not forget its past or have it crushed by corporate greed.
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Related Issues (20)
- I have tried toggling the button as suggested; and it still does not recognize the keyboard input. Any further advice would be greatly appreciated. HOT 4
- The emulator could not load the ROM. HOT 4
- PPSSPP Save State Warning
- Games run ok but sound cuts of after a few mins of usage!!!! WHY HOT 1
- Use GameController API for controller input HOT 2
- Add Haptic Feedback to Cores
- MoltenVK Hooks
- Add Metadata and Cover fetch for more systems
- Add RetroAchievements HOT 1
- Add checksum to download page
- change NES aspect ratio HOT 1
- PSX unresponsive inputs HOT 1
- Keyboard stopped working, changing permissions doesn't help HOT 11
- Open Emu quits unexpectedly when Dolphin Core launched
- Pokemon Black 2 on NDS cannot delete a saved game to start a new game HOT 1
- Mega-CD : "The emulator could not load ROM" HOT 1
- Input lag on NES cores.
- The feature "Download Cover Art" to NOT rename game title
- Feature request: Add option to remove the quick-load button from the macbook touchbar
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