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10.0 2.0 0.0 9.89 MB

Congo Bongo Compatible Gateware IP Core for FPGA

License: GNU General Public License v3.0

VHDL 62.81% SystemVerilog 4.98% Verilog 22.70% Tcl 9.37% PowerShell 0.10% Shell 0.04%
analogue-pocket arcade fpga gateware sega congo-bongo

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arcade-congo's Issues

Horizontal/Vertical Scanlines Reversed?

Version (or build number)

0.1.1

Steps to reproduce

Given that the screen is, I think, rotated for this core, you may consider this a non issue. However, the horizontal and vertical scanline settings actually generate the opposite, from the players perspective. It's possible that you consider this technically correct, but I thought it worth mentioning.

Expected Behavior

I think most players would expect these settings to produce the intuitive display changes in their already rotated device.

Actual Behavior

Horizontal produces vertical scanlines and vice versa.

Additional Context

No response

Opened Issues and Pull Requests

No response

Tate mode (Feature Request)

Firstly, thanks so much for all the work you've done to bring historical games into the modern day.

Would it be possible to add a rotate option in the menu so I can play in TATE when I'm docked?

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