Comments (4)
OK, I now know the answer to this question.
The prebuilt libraries are NOT required to build this game under GNU/Linux.
I managed to build it with:
- FPC 3.0.4 (Arch Linux package)
- libGameNetworkSocket (built myself, that one specific commit the game expects)
- libstb (built myself)
- PhysFS 3.0.2 (Arch Linux package)
So, the instructions are incorrect if you're on a GNU/Linux system, so please fix this. :-)
See also: https://github.com/Soldat/soldat/issues/7#issuecomment-658373104
from opensoldat.
What is that one commit the game expects? I tried GameNetworkingSockets v1.2.0 and always get
[ 8s] /usr/bin/ld: ./build/linux/GameNetworkingSockets.o: in function `INIT':
[ 8s] /home/abuild/rpmbuild/BUILD/soldat-1.8.0+git.20200525/server//../shared/libs/GameNetworkingSockets/GameNetworkingSockets.pas:1631: undefined reference to `SteamAPI_SteamNetworkingSockets_v008'
[ 8s] /usr/bin/ld: ./build/linux/GameNetworkingSockets.o: in function `RUNCONNECTIONSTATUSCHANGEDCALLBACKS':
[ 8s] /home/abuild/rpmbuild/BUILD/soldat-1.8.0+git.20200525/server//../shared/libs/GameNetworkingSockets/GameNetworkingSockets.pas:1749: undefined reference to `SteamAPI_ISteamNetworkingSockets_RunConnectionStatusChangedCallbacks'
[ 9s] /home/abuild/rpmbuild/BUILD/soldat-1.8.0+git.20200525/server/soldatserver.lpr(49,1) Error: (9013) Error while linking
[ 9s] /home/abuild/rpmbuild/BUILD/soldat-1.8.0+git.20200525/server/soldatserver.lpr(49,1) Fatal: (10026) There were 1 errors compiling module, stopping
from opensoldat.
Build instructions have been updated, pre-built libraries from the repo are not used anymore.
from opensoldat.
from opensoldat.
Related Issues (20)
- /loadcon command doesn't work HOT 3
- Server not closing with single signal of SIGINT or SIGTERM HOT 1
- Weird cvars issues HOT 2
- /addbot, /kick requires some fixing HOT 3
- Unable to join the server HOT 1
- Linux releases not running on Ubuntu 18.04
- Implement use cases of launcher IPC
- Handle incomplete messages in launcher IPC
- Ingame - weapon menu
- Keybindings - mousewheel
- Center of player
- Bots are always on the map HOT 1
- Incompatibility of maps made before Soldat 1.7 HOT 1
- Where's Machinegun?! HOT 1
- Clients can edit the local value of sync cvars
- Sniper Line cvar doesn't work
- No default secondary weapon option in launcher HOT 1
- Launcher built with GitHub Actions in this repo trying to load preload.js from nonexistent path. HOT 3
- Advance mode - cannot exit weapons menu
- Update to OpenSSL 3
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from opensoldat.