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George Profenza's Projects

opentsps icon opentsps

TSPS is a cross platform Toolkit for Sensing People in Spaces. It performs openCV operations on live video (Kinect, web camera, etc) and sends it to clients as JSON (via WebSockets), OSC, TUIO, or TCP.

osctap icon osctap

easily send float variables between Processing sketches over OSC

p5.js icon p5.js

p5.js is a JS client-side library for creating graphic and interactive experiences, based on the core principles of Processing. http://twitter.com/p5xjs β€”

p5.js-cv icon p5.js-cv

p5.js port of Kyle McDonald's ofxCv library using OpenCV.js

packetserial icon packetserial

An Arduino Library that facilitates packet-based serial communication using COBS or SLIP encoding.

partsbaseddetector icon partsbaseddetector

C++ implementation of Deva Ramanan's "Articulated Pose Estimation with Flexible Mixtures of Parts"

pbgui icon pbgui

A Minimal Components GUI for Pixel Bender shaders

pde2js icon pde2js

Java Processing to p5.js Compiler

picapture icon picapture

Simple OpenCV wrapper for the Raspberry PI Camera Module

processing icon processing

Source code for the Processing Development Environment (PDE)

processing4 icon processing4

Processing 4.x releases (currently in β€œbeta”) that use Java 17

pytorch3d icon pytorch3d

PyTorch3D is FAIR's library of reusable components for deep learning with 3D data

robo-op icon robo-op

Robo.Op is an open hardware / open software platform for hacking industrial robots.

sdm icon sdm

Supervised Descent Method Apply to Face Alignment, and Head Pose Estimation with Linear Regression. It is cross-platfrom, easily compile in windows, ubuntu, even in Android & iOS.

simple-kdl icon simple-kdl

Automatically exported from code.google.com/p/simple-kdl

smartservoframework icon smartservoframework

SmartServoFramework is a C++ multi-platform framework used to drive "smart servos" device like Dynamixel or HerkuleX actuators. Linux, Mac OS X and Windows operating systems are supported.

unityosc icon unityosc

Open Sound Control (OSC) C# classes interface for the Unity3d game engine

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