Giter Site home page Giter Site logo

msgpackpp's Introduction

msgpackpp

c++17 header only msgpack implementation.

msgpack-rpc-asio and msgpackpp is merged.

https://github.com/ousttrue/NvimTexture backend.

header

msgpackpp/msgpackpp.h

  • c++17 header only msgpack implementation.
  • no dependency

msgpackpp/rpc.h

msgpackpp/windows_pipe_transport.h

  • Windows PIPE transport for nvim --embed
  • depends on Windows.h

ToDo

Version 3

  • merge msgpackpp submodule. rename msgpack-rpc-asio to msgpackpp
  • c++20 co_await
  • error handling
  • no throw API
  • use std::span. (using std::string_view)
  • merge body_index & body_size

Version 2

unittest framework

usage

samples/basic/basic.cpp

#include <msgpackpp.h>
#include <iostream>

int main(int argc, char **argv)
{
    // pack
    //auto packer = msgpackpp::packer(); // delete copy constructor
    msgpackpp::packer packer;
    packer.pack_array(4);
    packer.pack_integer(0);
    packer.pack_integer(256);
    packer.pack_str("method");
    packer.pack_map(3);
    packer.pack_str("x"); packer.pack_float(1.0f);
    packer.pack_str("y"); packer.pack_float(2.0f);
    packer.pack_str("z"); packer.pack_float(3.0f);

    // std::vector<std::uint8_t>
    auto p = packer.get_payload();

    // unpack
    auto u = msgpackpp::parser(p);
    std::cout << u.to_json() << std::endl; // json style for debug

    std::cout << u.is_array() << std::endl;
    std::cout << u[0].get_number<int>() << std::endl;
    std::cout << u[1].get_number<int>() << std::endl;
    std::cout << u[2].get_string() << std::endl;
    std::cout << u[3].is_map() << std::endl;
    std::cout << u[3]["x"].get_number<float>() << std::endl;
    std::cout << u[3]["y"].get_number<float>() << std::endl;
    std::cout << u[3]["z"].get_number<float>() << std::endl;

    return 0;
}
[0,256,"method",{"x":1,"y":2,"z":3}]
1
0
256
method
1
1
2
3

see tests.

implemented types

c++ type packer parser
(void) packer.pack_nil() (parser.is_nil())
bool packer.pack_bool(b) parser.get_bool()
char packer.pack_integer(n) parser.get_number<char>()
short packer.pack_integer(n) parser.get_number<short>()
int packer.pack_integer(n) parser.get_number<int>()
long long packer.pack_integer(n) parser.get_number<long long>()
unsigned char packer.pack_integer(n) parser.get_number<unsigned char>()
unsigned short packer.pack_integer(n) parser.get_number<unsigned short>()
unsigned int packer.pack_integer(n) parser.get_number<unsigned int>()
unsigned long long packer.pack_integer(n) parser.get_number<unsigned long long>()
float packer.pack_float(n) parser.get_number<float>()
double packer.pack_double(n) parser.get_number<double>()
const char * packer.pack_str(str)
std::string packer.pack_str(str) parser.get_str()
std::vector<std::uint8_t> packer.pack_bin(bin) parser.get_bin()
std::tuple<A...> packer << t parser >> t

usertype serializer & deserializer definition

map type

depends on element name.

struct Person
{
    std::string name;
    int age;

    bool operator==(const Person &rhs)const
    {
        return name == rhs.name && age == rhs.age;
    }
};

json representation.

{
    "name": "hoge",
    "age": 100,
}
namespace msgpackpp
{
    // Person p;
    // msgpackpp::packer packer;
    // packer << p;
    void serialize(packer &packer, const Person &p)
    {
        packer.pack_map(2) 
            << "name" << p.name
            << "age" << p.age
            ;
    }

    //  auto parser=msgpackpp::parser(msgpack_bytes);
    //  Person p;
    //  parser >> p;
    parser deserialize(const parser &u, Person &p)
    {
        auto uu = u[0];
        auto count = u.count();
        for (int i = 0; i<count; ++i)
        {
            auto key = uu.get_string();
            uu = uu.next();

            if (key == "name") {
                uu >> p.name;
            }
            else if (key == "age") {
                uu >> p.age;
            }
            else {
                // unknown key
                assert(false);
            }
            uu = uu.next();
        }
        return uu;
    }
}

use helper macro.

MPPP_MAP_SERIALIZER(Person, 2, name, age)

array type

depends on element order.

struct Point
{
    float x;
    float y;

    bool operator==(const Point &rhs)const
    {
        return x == rhs.x && y == rhs.y;
    }
};

json representation.

[1.0, 2.0] // [x, y]
namespace msgpackpp
{
    // Point p;
    // msgpackpp::packer packer;
    // packer << p;
    void serialize(packer &packer, const Point &p)
    {
        packer.pack_array(2) 
            << p.x
            << p.y
            ;
    }

    //  auto parser=msgpackpp::parser(msgpack_bytes);
    //  Point p;
    //  parser >> p;
    parser deserialize(const parser &u, Point &p)
    {
        assert(u.count() == 2);

        auto uu = u[0];

        uu >> p.x;
        uu = uu.next();

        uu >> p.y;
        uu = uu.next();

        return uu;
    }
}

use helper macro.

MPPP_ARRAY_SERIALIZER(Point, 2, x, y);

procedure call

for rpc implementation.

auto callback=[](int a, int b){ return a+b; }
auto proc = msgpackpp::make_procedurecall(callback);
msgpackpp::packer packer;
packer << std::make_tuple(1, 2);
auto result = proc(packer.get_payload());

R value;
msgpackpp::parser(result) >> value; // value=3
int id=1;
auto p = msgpackpp::make_rpc_request(id, "method", 1, 2, 3);
// [0, 1, "method", [1, 2, 3]]

msgpackpp's People

Contributors

ousttrue avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar  avatar  avatar

msgpackpp's Issues

invalid literal suffix 'PRIu64';

I tried to compile in Visual Studio 2015 but get these errors.
Do you know how to get it to build?

1>d:\dev\3rdparty\build\msgpack-rpc\msgpack-rpc-asio\msgpack-rpc-asio\msgpack\src\objectc.c(114): error C3688: invalid literal suffix 'PRIu64'; literal operator or literal operator template 'operator ""PRIu64' not found
1>d:\dev\3rdparty\build\msgpack-rpc\msgpack-rpc-asio\msgpack-rpc-asio\msgpack\src\objectc.c(114): error C2664: 'int fprintf(FILE *const ,const char *const ,...)': cannot convert argument 2 from 'uint64_t' to 'const char *const '
1>  d:\dev\3rdparty\build\msgpack-rpc\msgpack-rpc-asio\msgpack-rpc-asio\msgpack\src\objectc.c(114): note: Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
1>d:\dev\3rdparty\build\msgpack-rpc\msgpack-rpc-asio\msgpack-rpc-asio\msgpack\src\objectc.c(118): error C3688: invalid literal suffix 'PRIi64'; literal operator or literal operator template 'operator ""PRIi64' not found
1>d:\dev\3rdparty\build\msgpack-rpc\msgpack-rpc-asio\msgpack-rpc-asio\msgpack\src\objectc.c(118): error C2664: 'int fprintf(FILE *const ,const char *const ,...)': cannot convert argument 2 from 'int64_t' to 'const char *const '
1>  d:\dev\3rdparty\build\msgpack-rpc\msgpack-rpc-asio\msgpack-rpc-asio\msgpack\src\objectc.c(118): note: Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
1>d:\dev\3rdparty\build\msgpack-rpc\msgpack-rpc-asio\msgpack-rpc-asio\msgpack\src\objectc.c(167): error C3688: invalid literal suffix 'PRIu64'; literal operator or literal operator template 'operator ""PRIu64' not found
1>d:\dev\3rdparty\build\msgpack-rpc\msgpack-rpc-asio\msgpack-rpc-asio\msgpack\src\objectc.c(167): error C2664: 'int fprintf(FILE *const ,const char *const ,...)': cannot convert argument 2 from 'msgpack_object_type' to 'const char *const '
1>  d:\dev\3rdparty\build\msgpack-rpc\msgpack-rpc-asio\msgpack-rpc-asio\msgpack\src\objectc.c(167): note: Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

Project is missing a license

I'd like to use some of your code in my work, but I don't know under which terms (if any) you allow the code to be used.

Are you willing to add a LICENSE file to this repository? Preferably a permissive one...

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.