paulb-h / breakout Goto Github PK
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Home Page: https://paulbh.com/breakout
Breakout made with Phaser
Home Page: https://paulbh.com/breakout
Score could be increased the faster the level is completed, and include factors like how many hearts/balls are left, how many projectiles the player avoided, awarding more points for certain blocks, (or granting extra score for taking debuff powers)
Score would accumulate overtime and allow upgrades for things like more chance of getting a positive power instead of a negative one, control the ball speed with mouse wheel or slider (more points more control over speed) less damage from different projectiles, more damage to armoured blocks, longer duration of vine wall, less lightning stun time (with eventual immunity), possible extra from bonus ball/heart block, auto heat-seek when a certain number of balls remain...
https://github.com/j3k0/cordova-plugin-purchase
Will require having app on a store: Issue #6
and setting up items in the stores sites directly
Since we already have an .apk we should be able to release it on the Play Store already. This will also be a requirement for testing in-app purchases.
I knew about this a long time ago, but only recently ran into it again when trying to change the collision shapes to use larger ellipses (2x2 instead of 1x1). Since Phaser does not support external tilesets, if I edit a tileset in one tiled .tmx project, we have to go back to EVERY SINGLE MAP that uses that tileset that WANTS THE CHANGES, and REPLACE its tileset with the updated external one, and then RE-EMBED IT.
This does not spark joy.
https://github.com/Osmose/phaser-tiled-json-external-loader has not seen an update for 3 years, but might as well give it a shot
I am thinking of making the only collision area for projectiles be the ship, so the AI will be able to use that to calculate how much it needs to move based on where the projectile(s) are. Could similarly add this for projectiles & debuffs at the same time. Could add priority to go take the damage if there is a certain health threshold.
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