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Priyabrata Biswal's Projects

aofx icon aofx

DirectX 11 library that provides a scalable and GCN-optimized ambient occlusion (AO) solution

atf icon atf

Authoring Tools Framework (ATF) is a set of C#/.NET components for making tools on Windows. ATF has been in continuous development in Sony Computer Entertainment's (SCE) Worldwide Studios central tools group since early 2005. ATF has been used by most SCE first party studios to make many custom tools such as Naughty Dog’s level editor and shader editor for The Last of Us, Guerrilla Games’ sequence editor for Killzone games (including the Killzone: Shadow Fall PS4 launch title), an animation blending tool at Santa Monica Studio, a level editor at Bend Studio, a visual state machine editor for Quantic Dream, sound editing tools, and many others.

battletanks icon battletanks

Open World head-to-head combat tank game with simple AI.

coral-repo icon coral-repo

Automatically exported from code.google.com/p/coral-repo

gitignore icon gitignore

A collection of useful .gitignore templates

kato icon kato

A Windows client for monitoring Jenkins builds

kulerislands icon kulerislands

Batch generates UVMap png images for OBJ files exported from 3D applications. There are various export options.

leveleditor icon leveleditor

The ATF LevelEditor is a powerful tool for constructing and assembling game levels. It provides a WYSIWYG interface and allows you to place objects, edit properties, edit terrain, and build game levels.

minq icon minq

a query language for Maya

phabricator icon phabricator

Open software engineering platform and fun adventure game

pkmn-ntr icon pkmn-ntr

A Pokémon on-the air memory editing/reading program with bots for Nintendo 3DS.

qt-inspector icon qt-inspector

Utility to browse the Qt object tree of a running Qt application and edit object properties on the fly.

semantic-ui icon semantic-ui

Semantic is a UI component framework based around useful principles from natural language.

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