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Comments (6)

peace-maker avatar peace-maker commented on September 15, 2024

Hm, you can try disabling the effect for now using smrpg_icestab_visuals 0. TempEnts are clientside and I don't think there is a reliable way to kill them from the server without sideeffects. They should only stay for freeze time / 3 seconds and should at last be reset on round start though. Weird.

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makson8601 avatar makson8601 commented on September 15, 2024

If disabled with smrpg_icestab_visuals 0, then it is not visible when the player is frozen, because when you freeze the player, the skin changes color to blue

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makson8601 avatar makson8601 commented on September 15, 2024

How can I turn off the effect itself without changing the color of the skin?

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peace-maker avatar peace-maker commented on September 15, 2024

Hm, then you have to comment out the line creating the beam cage and recompile the plugin :(

TE_SendFourBeamEffectToEnabled(fOrigin, 10.0, 10.0, 120.0, iBeamSprite, iHaloSprite, 0, 66, fFreezeTime/3.0, 10.0, 10.0, 0, 0.0, {0,0,255,255}, 0);

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makson8601 avatar makson8601 commented on September 15, 2024

Okay, now I'll try to do it!

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makson8601 avatar makson8601 commented on September 15, 2024

Really helped, everything works great!
Thank you!

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