Comments (3)
Thanks a lot for your contributions to the sim! I also agree that it'd make it
a lot
easier. I'll take a careful look at your changes a bit later today and I'll try
to
get back to you tonight and integrate them in the code base.
Original comment by [email protected]
on 26 Jan 2009 at 3:30
from mew-dev.
I said I'd get back to you tonight, so here am I :).
The features you've implemented are very relevant. However we do get into a
gray area
when you implement the logging in the simulator and give access to it to the
users of
the simulator. The problem with that is that you're giving them access to
information
that we will not have from the playing field or prior knowledge! Thus, that
should be
implemented as robot logic. That's part of the reason why I insisted to keep
separate
the libs and the source code, so that we wouldn't get code that relied on
information
that didn't come from previous knowledge of the maps and sensor inputs.
However, it is indeed pretty useful *as debug output* to see the map and track
the
robot's position throughout the simulation. Tomorrow I'll improve the simulator
to
incorporate that functionality, while keeping the logging details hidden from
the user.
I know it's kind of weird to keep hiding stuff from ourselves, but I'm just
trying to
minimise the amount of refactoring the code will have to undergo when we port
it into
the actual physical platform. I hope this makes sense.
Keep it up!
Pedro
Original comment by [email protected]
on 27 Jan 2009 at 2:04
from mew-dev.
Original comment by [email protected]
on 27 Jan 2009 at 2:06
- Changed state: Started
from mew-dev.
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