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Compilation question

sorry for this very elementary question but i waste too much time trying to
figure it out on my own whereas it should be quite obvious to you guys.

for the compilation of sample.c :

1) I change directory to release/samples
2) gcc -o exec_name.out sample.c -L include/

(I've tried many variations for the include directory)

I get errors for "undefined reference to 'getPosition' etc which are
functions inside sim.h

How can i correctly include the header file and should i include
lib/libsim.a as well?

Thanks,
George

Original issue reported on code.google.com by [email protected] on 23 Jan 2009 at 2:59

Test code review request

Purpose of code changes on this branch:
sfds

When reviewing my code changes, please focus on:
fdsafdsa

After the review, I'll merge this branch into:
/trunk
fdsafads

Original issue reported on code.google.com by harry.eakins on 15 Jan 2009 at 10:25

Attachments:

Visual Map & Log movement

Hello guys,

I thought that having the map in front of us would better help when
debugging the AI that's why i tried to express it "graphically". On the way
I added a movement log because i think it will add "knowledge" to the map.
This way we will have the explored and the unexplored area of the map.

*sample3.c
It is based on sample2.c but uses map 1.
-created the function that draws the map
-print the map at various stages of the journey

*simulator.c
-created the movement log function
-call it inside the moveForward()
-in moveForward added a new condition to check if DROPZONE is in front
using the MapElement in order to bypass terminatingCond() and add to the
map knowledge the location of the dropzones.

*map.c
-added function that will create dropzones using MapElement on the map.

(I think MapElement DROPZONE should be used instead of DropArea[] because
the latter cannot be used as map knowledge. ie/ use IS_DROPZONE in the same
context as IS_EMPTY is used)

*map.h
-added new definition for IS_DROPZONE
-added new map elements for logging the orientation moves

To see the changes you can compare the differences of the uploaded files
with the trunk/simulator/src files.

I don't know how the process works. If you don't like my ideas and you find
them unnecessary you can just tell me so that i can improve next time :)

Pedro in no way my coding level and style can match yours. I tried to be as
close to your code as possible. If you decide to include this code then you
should "re-code" it to meet your standards.

George

Original issue reported on code.google.com by [email protected] on 26 Jan 2009 at 3:47

Attachments:

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