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feup-lpoo's Introduction

Package and class diagram (UML)

UML Diagram

LibGdx interaction diagram

libgdxdiagram

Design Patterns Used

  • Model–view–controller (MVC)

    MVC Pattern

    The pattern presents three main packages:

    • Model: Responsible for the logic.
    • View: Controlls the graphical aspect of the project.
    • Controller: Catches input from the user and sends it to the model.
  • Observer

    Observer Pattern

    Participating classes:

    • Observers: MouseHandler (implements InputListener).
    • Subjects: Graphics.
  • State

    State pattern

    State is a pattern used to help organize different states in a computer program. In chess it can help implement game status such as a as playing, losing, winning or draw. Implemeted mostly on the GameState class.

  • GameLoop

    GameLoop Pattern

    Implemented using LibGDX's GameScreen class.

GUI Design and Mock-Ups

  • Main Menu

    MainMenu

  • Multiplayer Menu

    MultiplayerMenu

  • Networking Menu

    HostMenu

  • Connect Menu

    ConnectMenu

  • Host Menu

    HostMenu

  • Game

    ConnectMenu

List of Tests

*Character Moves *Unsuccessful check *Unsucessful checkmate *Sucessful check *Sucessful checkmate *Game Over *AI moves

feup-lpoo's People

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