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Kerbal Space Program lightweight robotics with docking ports

Home Page: https://forum.kerbalspaceprogram.com/index.php?/topic/170484-dockrotate

License: Other

C# 96.29% Shell 3.15% Perl 0.55%
kerbal modding

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cyphall avatar deltadizzy avatar fitiales avatar peteletroll avatar vladimir-csp avatar

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dockrotate's Issues

Null reference exception bug making game unplayable.

Hi I'm using KSP 1.6.1 and Dockrotate 1.7.0.37.

When I try to activate the rotation I can this NRE on logs non-stop

[EXC 18:09:45.105] NullReferenceException: Object reference not set to an instance of an object
DockRotate.Extensions.KJRNextCycleAllAutoStrut (.Vessel v)
DockRotate.JointMotionObj.onStart ()
DockRotate.SmoothMotion.advance (Single deltat)
DockRotate.JointMotion.FixedUpdate ()

Feature request: setting to delay replacing struts to allow multiple rotations

There are times that one wants to snap or rotate multiple port pairs in a batch from a kOS script (via PAW access) in quick sequence but it appears that struts are disabled/reenabled for each snap operation which on a potato adds minutes to run on a large station.

If a config file setting for the mod could tell DR to delay before reenabling struts to allow yet another snap or rotate request it would be great.

Once the delay has passed without another request occuring reenabling struts would occur as normal. The setting would be the time to delay in decimal seconds.

If I'm approaching this the wrong way and the mod already allows a simpler approach to "batching" snap/rotate operations that doesn't involve action groups please advise me how to do so

KJR reinforcement joints ignoring rotation enabled toggle

BDB has a part using ModuleNodeRotate, however when KJR is also installed, the node gets reinforcement joints added across it even when the rotation is enabled.

Apparently implementing GameEvents.onRoboticPartLockChanged in ModuleBaseRotate should allow KJR to disable it's reinforcing joints automatically when the rotation on a part is enabled.

It may require KSPCF to be installed to work, because it updates that event https://github.com/KSPModdingLibs/KSPCommunityFixes/blob/441f2d7e0ab844cbc3bd86ef2c5410c245f08cb9/KSPCommunityFixes/Modding/DockingPortLockedEvents.cs

This should allow KJR compat with any version of KJR, without having to manually edit the KJR exclusion list.

.version file doesn't match current release

You apparently updated the .version file in Resources/DockRotate.version for an upcoming release, but never released it. So KSP-AVC reports that the mod isn't up-to-date

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