Comments (1)
Thanks for pointing this out!
Should be fixed in ef176f2.
from gloot.
Related Issues (20)
- Getting a JSONItemPrototype from an ItemProtoset. HOT 1
- Is this line valid? HOT 2
- Godot 4.1 editor plugin signature changed HOT 1
- CtrlInventoryGrixEx hides a global script class. HOT 15
- Selecting prototype id causing crash. HOT 2
- When creating new ItemProtoSet there are two options. HOT 4
- Feature Request: method to select items. HOT 2
- Advice Request: Correct area of code to add a "blacklist categories" and "required categories" set of flags? HOT 2
- Add a `can_hold_item` method for the `Inventory` class HOT 1
- Error message when no selected styles on CtrlInventoryGridEx HOT 2
- Increasing lag/slow down when using create_and_add_item with InventoryGridStacked HOT 3
- need more ex HOT 3
- Is there a way to use d-pad/arrows to control selection instead of mouse? HOT 1
- Auto-remove items when `stack_size == 0` HOT 1
- Crash with get_item_position HOT 2
- create_and_add_item() only creates and adds the first prototype in the protoset HOT 2
- add_item_automerge should not add if has custom properties HOT 2
- create_and_add_item() still seems to be only adding the first prototype HOT 5
- Protoset editor doesn't write the changes to the file system HOT 1
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