peterzs Goto Github PK
Name: PeterZs
Type: User
Location: China
Name: PeterZs
Type: User
Location: China
Code for "Neural 3D Scene Reconstruction with the Manhattan-world Assumption" CVPR 2022 Oral
Convert any Triangle Mesh to Watertight Manifold
Mode-Adaptive Neural Networks for Quadraped Motion Control
Inference code and trained models for "Learning the Depths of Moving People by Watching Frozen People."
MANO layer for PyTorch, generating hand meshes as a differentiable layer
Pytorch code for our CVPR'19 (oral) work: Unsupervised person re-identification by soft multilabel learning
A public domain header-only marching cube implementation in C++ without anything fancy.
(CVPR 2023) MarS3D: A Plug-and-Play Motion-Aware Model for Semantic Segmentation on Multi-Scan 3D Point Clouds
ICCV 2019
pytorch implementation of "Mask-Guided Portrait Editing with Conditional GANs"
Official PyTorch implementation of "Multi-Stage Raw Video Denoising with Adversarial Loss and Gradient Mask"
[CVPR 2023] Masked Image Training for Generalizable Deep Image Denoising https://arxiv.org/abs/2303.13132
MaskFusion: Real-Time Recognition, Tracking and Reconstruction of Multiple Moving Objects
MaskTrackRCNN for video instance segmentation based on mmdetection
Implement three versions of mass-spring based simulation: using classical newton method, using fast mass-spring method based on the paper Fast Simulation of Mass-Spring Systems, using modified fast mass-spring based on the paper A Chebyshev Semi-Iterative Approach for Accelerating Projective and Position-based Dynamics with a CUDA version Jacobi solver acceleration.
Medial Axis Transform - Library
A toy implementation of our paper "Material-adapted refinable basis functions for elasticity simulation"
Code for the paper "A Similarity Measure for Material Appearance" presented in SIGGRAPH 2019 and published in ACM Transaction on Graphics.
Code for Siggraph 2021 paper: The effect of shape and illumination on material perception: model and applications.
code of CGF23: A Semi-Procedural Convolutional Material Prior
A simplified implementation of Interactive Material Design Using Model Reduction, Hongyi Xu, Yijing Li, Yong Chen, Jernej Barbiฤ, SIGGRAPH 2015.
MaterialX is an open standard for transfer of rich material and look-development content between applications and renderers.
A declarative, efficient, and flexible JavaScript library for building user interfaces.
๐ Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. ๐๐๐
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google โค๏ธ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.