Contains plugin and code from targeting system 1.0 and 2.0 that is copyrighted to its owner Mikael Korpinen(https://github.com/MikaelKorpinen/unity-3d-tools-and-utilities).
8 hour example game asked by possible client for demonstration.
Is a classical wave shooter with missile. Due to 8 hour restriction some features, such as moving enemies and damage syste to the player where not implented.
Code to be reviewed is on the scripts folder.
use wasd to move and mouse click to shoot missile.
The gun angle changes with the distance to the target.
To get targets down faster click close to different targets as fasta as you can.
You do not have to click the target just close enough.
-Uses new unity.physics ecs based physics package, which is slow on the editor, but super fast on the build.
-Uses the new Ecs/DOTS unity packages that are currently in preview state.
-Build is on the TestBuilds folder.
-compiled android apk file is on the AndroidAPK folder(the apk was meant to test that it builds on mobiel the actual controls are made for pc).