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Godot Engine – Multi-platform 2D and 3D game engine

Home Page: https://godotengine.org

License: MIT License

C++ 89.65% Python 1.13% Shell 0.07% Objective-C 0.05% Objective-C++ 0.85% Java 1.43% Makefile 0.01% JavaScript 0.45% C# 2.27% GLSL 1.89% CMake 0.01% Kotlin 0.04% PowerShell 0.01% C 2.03% GDScript 0.15% AIDL 0.01% GAP 0.01%

godot's Introduction

First Contact

Hello! My name is Melody Griesen. I'm currently a Software Engineer at Genesys.

I'm currently not looking for work.

My resume can be found in this repository.

I'm currently very excited about a new music/programming passion project: Harmonimation, a program for rendering music harmonic analysis.

Interests

My main technical passions are microservices and process automation and organization (DevOps).

I also enjoy teaching and mentoring.

In my personal life, I enjoy:

  • arranging and performing music
  • watching and playing board games and Dungeons and Dragons
  • exploring programming projects and following others' programming content

Previous experience

Genesys - Software Engineer, February 2023 - Present

Genesys - Associate Software Engineer, May 2022 - February 2023

AWS Cloud, Microservices, process automation, documentation, feature/bug work

Genesys - Software Engineer Intern, Summer 2021

AWS Cloud, Data Pipeline ETL, Microservices, load performance analysis

NCSU - Peer Teaching Fellow, Jan 2020 - May 2022

Grading automation software, grading process documentation, reputation among students - "best TA I've ever had"

Current activities

As of Spring 2023, I'm currently:

  • Working full-time as a Software Engineer at Genesys
    • I've done a few collab projects with SRE and DevOps at this point
    • Soon I'll be owning some new feature work
    • Previously I've spent months cleaning up tech debt & streamlining team processes
  • Starting development on a passion project: Harmonimation, a program for rendering music harmonic analysis.
  • Mentoring a NCSU Senior Design team (MyDigitalHand v2.0)
    • Helping to implement Shibboleth/SAML authentication in a Dockerized environment
    • Technical advising to help the team find direction
    • Hoping to transition the application into an open-source tool for academia
  • Keeping up with some open-source projects, looking for time to contribute:
  • Continuing development on my passion project game, Gaberbocchus (in Godot)

Future plans

I intend to continue my career as a Software Engineer, applying creative and detail-oriented problem solving to complex challenges.

Other niche interests:

  • git
  • pattern matching / parsing / searching
  • data pipelines
  • security

My ideal long-term position would either be:

  • A DevOps engineer/consultant developing tools to simplify and accelerate the development process
  • A teaching professor educating students and developing solutions for large-scale course administration

Contact

You can reach me at any of the following:

godot's People

Contributors

27thliz avatar aaronfranke avatar akien-mga avatar andreacatania avatar bastiaanolij avatar bojidar-bg avatar bruvzg avatar calinou avatar chaosus avatar clayjohn avatar djrm avatar faless avatar groud avatar hpvb avatar karroffel avatar kobewi avatar leonkrause avatar madmiraal avatar marcelofg55 avatar mhilbrunner avatar naryosha avatar neikeq avatar paulb23 avatar pouleyketchoupp avatar randomshaper avatar reduz avatar timothyqiu avatar vnen avatar volzhs avatar yeldhamdev avatar

Watchers

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