hexgame's People
hexgame's Issues
Add player colors to units
Add turn manager
Add unit animation for movement
Make them turn when they move
Add mouseover/selection highlighting and lowlighting for health bars
Add pyramid class
Pyramids are healers
Add win detection and messaging
Add turn to face to arrows and pyramids
Smooth camera motion
Add animation for actions
Fix bug where selecting a cell out of move range ends movement
Add game logging
Should be able to undo and redo turns and print a list of moves
Add turn to face to cube and pyramid move functions
Make other animations block on turning
When pyramid's first attack kills, the attack highlights are not updated
Add menu screen
Add idle animations
Rethink colors for cell highlighting
Add true multiplayer support
Add fade in/fade out animations for health bars
Add end turn button
Listed as a bug as well as a feature, because currently there is no way to end a turn without attacking without this.
Deploy to web
Add particles for unit interaction
Add placement phase
Add instruction menu
Add player objects to scene
Implement free camera
Make arrows face the middle on spawn
Create custom color palette for player colors and for cell highlighting
Make arrows face where they move/attack
Create matching piece layouts to start
Add arrow class
Arrows have ranged attacks
Rewrite health bar system
Style UI and improve layout
Add turn indicator
Improve win UX flow
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