Comments (1)
How is this intended to work for the other way around though?
Sadly, because of the way the GRPC APIs work, this cannot be made to work the other way around: the GRPC library takes ownership of an object once you try to send it over the wire, and delays the marshaling asynchronously. We have no way to know when the object has been fully marshaled, and hence there is no way to know when it can be safely returned to the pool.
Your best option, if you're really seeing a lot of GC churn while marshaling objects, is switching from GRPC to DRPC. I know it's not a trivial change, but DRPC is mostly a drop-in replacement and its APIs do support pooling in both directions.
Cheerios!
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Related Issues (20)
- Uncompilable code generated for repeated groups
- Duplicated code generated for GRPC client/server HOT 1
- Panic after WKT commit: assignment to entry in nil map HOT 2
- Extensions are not encoded
- docs/feature: Nested ReturnToVTPool() HOT 4
- bug: oneof field that includes bytes field yields invalid ResetVT method
- Supporting Embedded and Nullable features from gogo proto HOT 2
- bug: Broken ResetVT generation for optional message HOT 1
- bug: grpc client methods does not use qualified idents
- feature: poolable messages paths with wildcard HOT 2
- unmarshal_unsafe feature produced code does not compile: "Cannot use intStringLen (type int) as the type IntegerType" HOT 1
- Run vtproto multiple times on different files of the same package HOT 3
- bug: IsMap not checked on message field's ReturnToVTpool
- bug: UnmarshalUnsafe panics when map values are empty strings HOT 2
- Request for New Release that Includes Well-Known Type Support HOT 4
- gRPC codec has different semantic on Unmarshal than the default one HOT 1
- v0.6.0 is creating issues in ubuntu20 HOT 2
- Offering assistance and discussing upkeep / releases for vtprotobuf HOT 8
- wrong pool unmarshal slize HOT 3
- Add optional unsafe operations HOT 2
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