Related Issues (20)
- 1.69.0 Install error - Node 16.0 HOT 10
- Implement material level uniform buffer (WebGPU initially) HOT 3
- Invalid base value of anim target
- Handle device lost on WebGPU
- Standalone engine extras import failed HOT 1
- Changing opacity of transparent material forces shader recompilation HOT 6
- WebXR direct hand input HOT 2
- Docs: update normals in mesh example
- Anim Blend Tree takes incorrect name HOT 1
- Some WebXR examples throw error when refreshed HOT 2
- Add support for the XR emulator HOT 2
- Mesh collider no longer scales in real time HOT 1
- Weighted Blended Order Independent Transparency HOT 1
- Anim Blend Tree accessor override
- Anim Blend Tree 1D weights issue
- Debug bundled ESM engine build fails to build with Vite HOT 2
- Source map shows incorrect scope HOT 5
- Copy-Paste folder HOT 1
- Examples - build step takes progressively longer each time
- Camera non-default viewport size ignores camera clear color HOT 1
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