pnwparksfan / rph-live-lights Goto Github PK
View Code? Open in Web Editor NEWLive carcols/sirensetting editing for GTA V using RagePluginHook
License: Other
Live carcols/sirensetting editing for GTA V using RagePluginHook
License: Other
Hello, I hope you will answer. I installed the plugins, but once in game, in any vehicle with rotating beacons, I can change the parameters via the menu, nothing changes on the vehicles, what to do? My discord: Kilian#1196
bool EmergencyLight.Light
is not set/read properly when importing/exporting siren settings to XML.
https://github.com/pnwparksfan/rph-live-lights/blob/master/LiveLights/SirenApply.cs#L50
would it be possible to have the !-- Siren 1 -- placed before the Item tag so when you collapse the data you can see which is each siren
I saw in previous crash reports that the plugin crashes and the solution was to update RAGENativeUI to the latest version, when I installed the latest version the plugin kept on crashing even when I loaded the plugin manually it crashed the game
On a clean latest GTA version I installed the most up to date LSPDFR+RagePluginHook files.
I loaded into the game and manually loaded livelights. When pressing "-" to open the UI menu, the plugin crashe
RagePluginHook.log
https://gyazo.com/efd6b2dc74e842a2ee43bb0d459db578
Log:
[1/9/2022 10:26:34 PM.291] Started new log on 1/9/2022 10:26:34 PM.291
[1/9/2022 10:26:34 PM.292] ====================================================================================================
[1/9/2022 10:26:34 PM.287] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[1/9/2022 10:26:34 PM.292] Log verbosity: Trivial
[1/9/2022 10:26:34 PM.293] Initializing input system
[1/9/2022 10:26:34 PM.295] Initializing game console
[1/9/2022 10:26:34 PM.301] Console key has been set to F4 (key code: 115)
[1/9/2022 10:26:34 PM.344] Initializing console variable "ConsoleScrollAmount".
[1/9/2022 10:26:34 PM.344] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[1/9/2022 10:26:34 PM.346] Read value:
[1/9/2022 10:26:34 PM.346] Initializing console variable "ConsoleKey".
[1/9/2022 10:26:34 PM.346] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[1/9/2022 10:26:34 PM.346] Read value:
[1/9/2022 10:26:34 PM.346] Initializing console variable "PluginTimeoutThreshold".
[1/9/2022 10:26:34 PM.346] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[1/9/2022 10:26:34 PM.348] Read value: 10000
[1/9/2022 10:26:34 PM.348] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[1/9/2022 10:26:34 PM.348] Initializing console variable "AlwaysShowConsoleOutput".
[1/9/2022 10:26:34 PM.348] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[1/9/2022 10:26:34 PM.349] Read value:
[1/9/2022 10:26:34 PM.349] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[1/9/2022 10:26:34 PM.349] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[1/9/2022 10:26:34 PM.349] Read value:
[1/9/2022 10:26:34 PM.349] Initializing console variable "ShowOnScreenWarnings".
[1/9/2022 10:26:34 PM.349] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[1/9/2022 10:26:34 PM.349] Read value:
[1/9/2022 10:26:34 PM.349] Console initialized
[1/9/2022 10:26:34 PM.349] Initializing forms manager
[1/9/2022 10:26:34 PM.350] Cleaning temp folder
[1/9/2022 10:26:34 PM.351] Version: RAGE Plugin Hook v1.90.1298.16281 for Grand Theft Auto V
[1/9/2022 10:26:34 PM.356] ================ RAGE Plugin Hook ================
[1/9/2022 10:26:34 PM.360] Detected Windows 10 Professional (64-bit) (10.0.22000.0)!
[1/9/2022 10:26:34 PM.361] Checking game support
[1/9/2022 10:26:34 PM.563] Product name: Grand Theft Auto V
[1/9/2022 10:26:34 PM.563] Product version: 1.0.2545.0
[1/9/2022 10:26:34 PM.563] Is steam version: False
[1/9/2022 10:26:34 PM.564] Initializing DirectX
[1/9/2022 10:26:34 PM.564] Initializing Direct3D
[1/9/2022 10:26:34 PM.565] Getting game swap chain
[1/9/2022 10:26:34 PM.590] Swap Chain created: 0x7FF6909BA538
[1/9/2022 10:26:34 PM.590] Swap Chain VTable: 0x152F8D46FD0
[1/9/2022 10:26:34 PM.590] 0x74894810245C8948;0x8D48564157552024;0x170EC814890246C
[1/9/2022 10:26:34 PM.590] D3D11Present: 0x7FFCF6EF14D0
[1/9/2022 10:26:34 PM.590] D3D11ResizeBuffers: 0x7FFCF6F17B20
[1/9/2022 10:26:34 PM.590] D3D11ResizeTarget: 0x7FFCF6F67280
[1/9/2022 10:26:34 PM.590] D3D11SetFullscreenState: 0x7FFCF6F186E0
[1/9/2022 10:26:34 PM.590] Direct3D initialized
[1/9/2022 10:26:34 PM.591] Initialized DirectX
[1/9/2022 10:26:34 PM.591] Direct3D watcher thread spawned
[1/9/2022 10:26:34 PM.614] Getting device
[1/9/2022 10:26:34 PM.614] Retrieved device
[1/9/2022 10:26:34 PM.614] Creating wrapper
[1/9/2022 10:26:34 PM.672] Wrapper created
[1/9/2022 10:26:34 PM.676] Effect created
[1/9/2022 10:26:34 PM.676] Creating buffer
[1/9/2022 10:26:34 PM.676] Created buffer
[1/9/2022 10:26:34 PM.676] Creating blend state
[1/9/2022 10:26:34 PM.676] Created blend state
[1/9/2022 10:26:34 PM.676] Done with creation
[1/9/2022 10:26:34 PM.984] Initializing texture system.
[1/9/2022 10:26:34 PM.984] Initializing texture system; phase 1
[1/9/2022 10:26:34 PM.984] Initializing texture system; phase 2
[1/9/2022 10:26:34 PM.990] Initializing texture system; phase 3
[1/9/2022 10:26:34 PM.990] Initializing texture system; phase 4
[1/9/2022 10:26:34 PM.999] Initializing texture system; phase 5
[1/9/2022 10:26:35 PM.000] Initializing texture system; phase 6
[1/9/2022 10:26:35 PM.001] Initializing texture system; phase 7
[1/9/2022 10:26:35 PM.002] Initializing texture system; phase 8
[1/9/2022 10:26:35 PM.004] Initializing texture system; phase 9
[1/9/2022 10:26:35 PM.004] Initializing texture system; phase 10
[1/9/2022 10:26:35 PM.006] Initializing texture system; phase 11
[1/9/2022 10:26:35 PM.007] Initializing texture system; phase 12
[1/9/2022 10:26:35 PM.008] Initializing texture system; phase 13
[1/9/2022 10:26:35 PM.008] Initializing texture system; phase 14
[1/9/2022 10:26:39 PM.592] Direct3D watcher thread ended
[1/9/2022 10:30:05 PM.455] LoadingScreenMsg: Initializing game support
[1/9/2022 10:30:05 PM.705] Initializing game support
[1/9/2022 10:30:11 PM.156] LoadingScreenMsg: Velocity limit removed
[1/9/2022 10:30:11 PM.457] Compatibility level: 0
[1/9/2022 10:30:11 PM.457] Supported version detected
[1/9/2022 10:30:11 PM.457] ==================================================
[1/9/2022 10:30:11 PM.457] LoadingScreenMsg: Patching code
[1/9/2022 10:30:11 PM.707] LoadingScreenMsg: Waiting for game initialization
[1/9/2022 10:30:11 PM.957] Waiting for game initialization
[1/9/2022 10:30:12 PM.058] LoadingScreenMsg: Initializing core
[1/9/2022 10:30:12 PM.308] Initializing hook
[1/9/2022 10:30:17 PM.328] LoadingScreenMsg: Completing interoperability
[1/9/2022 10:30:17 PM.578] Completing interoperability
[1/9/2022 10:30:17 PM.578] Initialization code 1.
[1/9/2022 10:30:17 PM.578] Initialization code 2.
[1/9/2022 10:30:17 PM.578] Initialization code 3.
[1/9/2022 10:30:17 PM.584] 1 Address: 0x00007FF68E82B16C
[1/9/2022 10:30:17 PM.584] Calling func 1
[1/9/2022 10:30:17 PM.597] 2 Address: 0x00007FF68F3D6B9E
[1/9/2022 10:30:17 PM.597] 3 Address: 0x00007FF68DDF5EF6
[1/9/2022 10:30:17 PM.620] Address: 0x00007FF68F3D6B48
[1/9/2022 10:30:17 PM.620] Unknown var: 0x00007FF690449790
[1/9/2022 10:30:17 PM.620] Initialization code 4.
[1/9/2022 10:30:17 PM.620] Initialization code 5.
[1/9/2022 10:30:17 PM.620] Completing interoperability, phase 1
[1/9/2022 10:30:17 PM.620] Completing interoperability, phase 2
[1/9/2022 10:30:17 PM.620] Completing interoperability, phase 3
[1/9/2022 10:30:17 PM.620] Completing interoperability, phase 4
[1/9/2022 10:30:17 PM.620] Completing interoperability, phase 5
[1/9/2022 10:30:17 PM.620] Completing interoperability, phase 6
[1/9/2022 10:30:17 PM.620] Completing interoperability, phase 7
[1/9/2022 10:30:17 PM.620] LoadingScreenMsg:
[1/9/2022 10:30:17 PM.871] LoadingScreenMsg: Loading Story Mode
[1/9/2022 10:30:20 PM.040] LoadingScreenMsg: Loading and Populating Game World
[1/9/2022 10:30:20 PM.291] LoadingScreenMsg:
[1/9/2022 10:30:33 PM.967] Initializing console variable "IsDeveloperModeEnabled".
[1/9/2022 10:30:33 PM.967] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[1/9/2022 10:30:33 PM.967] Read value:
[1/9/2022 10:30:33 PM.967] Initializing console variable "TimeScale".
[1/9/2022 10:30:33 PM.967] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[1/9/2022 10:30:33 PM.968] Read value:
[1/9/2022 10:30:33 PM.975] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LiveLights.dll
[1/9/2022 10:30:35 PM.874] : Initializing input system
[1/9/2022 10:30:35 PM.875] : Initializing game console
[1/9/2022 10:30:35 PM.876] : Initializing forms manager
[1/9/2022 10:30:35 PM.925] Plugin "Live Carcols and Siren Editor" was loaded from "LiveLights.dll".
[1/9/2022 10:30:36 PM.122] Live Carcols and Siren Editor: Detected RPH 1.90.1298.16281
[1/9/2022 10:30:36 PM.122] Live Carcols and Siren Editor: Loaded LiveLights 0.7.7534.881
[1/9/2022 10:30:36 PM.155] Live Carcols and Siren Editor: Added color option Red Halogen = 0xFFFF1405
[1/9/2022 10:30:36 PM.155] Live Carcols and Siren Editor: Added color option Blue Halogen = 0xFF2130FF
[1/9/2022 10:30:36 PM.155] Live Carcols and Siren Editor: Added color option Red LED = 0xFFFF0300
[1/9/2022 10:30:36 PM.155] Live Carcols and Siren Editor: Added color option Blue LED = 0xFF000AFF
[1/9/2022 10:30:36 PM.155] Live Carcols and Siren Editor: Added color option Amber = 0xFFFF4800
[1/9/2022 10:30:36 PM.155] Live Carcols and Siren Editor: Added color option White = 0xFFFFFFFF
[1/9/2022 10:30:36 PM.155] Live Carcols and Siren Editor: Press OemMinus to open the menu
[1/9/2022 10:30:37 PM.201] Live Carcols and Siren Editor: Retrieved full release list
[1/9/2022 10:30:37 PM.201] Live Carcols and Siren Editor: Latest release on github: v0.7-rc
[1/9/2022 10:30:37 PM.201] Live Carcols and Siren Editor: Current version is up to date
[1/9/2022 10:33:34 PM.817] Live Carcols and Siren Editor:
[1/9/2022 10:33:34 PM.817] Live Carcols and Siren Editor: ==============================
[1/9/2022 10:33:34 PM.817] Live Carcols and Siren Editor: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[1/9/2022 10:33:34 PM.817] Live Carcols and Siren Editor: ------------------------------
[1/9/2022 10:33:34 PM.817] Live Carcols and Siren Editor: Origin: Game fiber "Plugin "Live Carcols and Siren Editor" main fiber".
[1/9/2022 10:33:34 PM.817] Live Carcols and Siren Editor: ------------------------------
[1/9/2022 10:33:34 PM.817] Live Carcols and Siren Editor: Exception type: System.AccessViolationException
[1/9/2022 10:33:34 PM.817] Live Carcols and Siren Editor: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[1/9/2022 10:33:34 PM.817] Live Carcols and Siren Editor: ------------------------------
[1/9/2022 10:33:34 PM.817] Live Carcols and Siren Editor: Inner exceptions:
[1/9/2022 10:33:34 PM.817] Live Carcols and Siren Editor: ------------------------------
[1/9/2022 10:33:34 PM.817] Live Carcols and Siren Editor: Stack trace:
[1/9/2022 10:33:34 PM.817] Live Carcols and Siren Editor: at RAGENativeUI.IL.Invoker.InvokeRetFloat(IntPtr fnPtr) in D:\a\RAGENativeUI\RAGENativeUI\Source\Internals\ModuleInitializer.cs:line 0
[1/9/2022 10:33:34 PM.817] at RAGENativeUI.Internals.Screen.get_ActualResolution() in D:\a\RAGENativeUI\RAGENativeUI\Source\Internals\Memory.cs:line 317
[1/9/2022 10:33:34 PM.817] at RAGENativeUI.UIMenu.get_AdjustedWidth() in D:\a\RAGENativeUI\RAGENativeUI\Source\UIMenu.cs:line 362
[1/9/2022 10:33:34 PM.817] at RAGENativeUI.UIMenu.Draw() in D:\a\RAGENativeUI\RAGENativeUI\Source\UIMenu.cs:line 698
[1/9/2022 10:33:34 PM.817] at RAGENativeUI.MenuPool.ProcessMenus() in D:\a\RAGENativeUI\RAGENativeUI\Source\MenuPool.cs:line 160
[1/9/2022 10:33:34 PM.817] at Rage.GameFiber.GameFiberExecuteHelper.Execute()
[1/9/2022 10:33:34 PM.817] at Rage.GameFiber.ExecuteWhile(ThreadStart start, Func1 condition) [1/9/2022 10:33:34 PM.817] at LiveLights.EntryPoint.Main() in C:\GTA Dev\devel\projects\LiveLights\LiveLights\EntryPoint.cs:line 65 [1/9/2022 10:33:34 PM.817] at Rage.GameFiber.Main() [1/9/2022 10:33:34 PM.817] Live Carcols and Siren Editor: ============================== [1/9/2022 10:33:34 PM.817] Live Carcols and Siren Editor: [1/9/2022 10:34:48 PM.683] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LiveLights.dll [1/9/2022 10:34:50 PM.520] <UNLOADED PLUGIN>: Initializing input system [1/9/2022 10:34:50 PM.520] <UNLOADED PLUGIN>: Initializing game console [1/9/2022 10:34:50 PM.521] <UNLOADED PLUGIN>: Initializing forms manager [1/9/2022 10:34:50 PM.561] Plugin "Live Carcols and Siren Editor" was loaded from "LiveLights.dll". [1/9/2022 10:34:50 PM.594] Live Carcols and Siren Editor: Detected RPH 1.90.1298.16281 [1/9/2022 10:34:50 PM.594] Live Carcols and Siren Editor: Loaded LiveLights 0.7.7534.881 [1/9/2022 10:34:50 PM.616] Live Carcols and Siren Editor: Added color option Red Halogen = 0xFFFF1405 [1/9/2022 10:34:50 PM.617] Live Carcols and Siren Editor: Added color option Blue Halogen = 0xFF2130FF [1/9/2022 10:34:50 PM.617] Live Carcols and Siren Editor: Added color option Red LED = 0xFFFF0300 [1/9/2022 10:34:50 PM.617] Live Carcols and Siren Editor: Added color option Blue LED = 0xFF000AFF [1/9/2022 10:34:50 PM.617] Live Carcols and Siren Editor: Added color option Amber = 0xFFFF4800 [1/9/2022 10:34:50 PM.617] Live Carcols and Siren Editor: Added color option White = 0xFFFFFFFF [1/9/2022 10:34:50 PM.617] Live Carcols and Siren Editor: Press OemMinus to open the menu [1/9/2022 10:34:51 PM.551] Live Carcols and Siren Editor: Retrieved full release list [1/9/2022 10:34:51 PM.551] Live Carcols and Siren Editor: Latest release on github: v0.7-rc [1/9/2022 10:34:51 PM.551] Live Carcols and Siren Editor: Current version is up to date [1/9/2022 10:34:53 PM.950] Live Carcols and Siren Editor: [1/9/2022 10:34:53 PM.950] Live Carcols and Siren Editor: ============================== [1/9/2022 10:34:53 PM.950] Live Carcols and Siren Editor: UNHANDLED EXCEPTION DURING GAME FIBER TICK [1/9/2022 10:34:53 PM.950] Live Carcols and Siren Editor: ------------------------------ [1/9/2022 10:34:53 PM.950] Live Carcols and Siren Editor: Origin: Game fiber "Plugin "Live Carcols and Siren Editor" main fiber". [1/9/2022 10:34:53 PM.950] Live Carcols and Siren Editor: ------------------------------ [1/9/2022 10:34:53 PM.950] Live Carcols and Siren Editor: Exception type: System.AccessViolationException [1/9/2022 10:34:53 PM.950] Live Carcols and Siren Editor: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. [1/9/2022 10:34:53 PM.950] Live Carcols and Siren Editor: ------------------------------ [1/9/2022 10:34:53 PM.950] Live Carcols and Siren Editor: Inner exceptions: [1/9/2022 10:34:53 PM.950] Live Carcols and Siren Editor: ------------------------------ [1/9/2022 10:34:53 PM.950] Live Carcols and Siren Editor: Stack trace: [1/9/2022 10:34:53 PM.950] Live Carcols and Siren Editor: at RAGENativeUI.IL.Invoker.InvokeRetFloat(IntPtr fnPtr) in D:\a\RAGENativeUI\RAGENativeUI\Source\Internals\ModuleInitializer.cs:line 0 [1/9/2022 10:34:53 PM.950] at RAGENativeUI.Internals.Screen.get_ActualResolution() in D:\a\RAGENativeUI\RAGENativeUI\Source\Internals\Memory.cs:line 317 [1/9/2022 10:34:53 PM.950] at RAGENativeUI.UIMenu.get_AdjustedWidth() in D:\a\RAGENativeUI\RAGENativeUI\Source\UIMenu.cs:line 362 [1/9/2022 10:34:53 PM.950] at RAGENativeUI.UIMenu.Draw() in D:\a\RAGENativeUI\RAGENativeUI\Source\UIMenu.cs:line 698 [1/9/2022 10:34:53 PM.950] at RAGENativeUI.MenuPool.ProcessMenus() in D:\a\RAGENativeUI\RAGENativeUI\Source\MenuPool.cs:line 160 [1/9/2022 10:34:53 PM.950] at Rage.GameFiber.GameFiberExecuteHelper.Execute() [1/9/2022 10:34:53 PM.950] at Rage.GameFiber.ExecuteWhile(ThreadStart start, Func
1 condition)
[1/9/2022 10:34:53 PM.950] at LiveLights.EntryPoint.Main() in C:\GTA Dev\devel\projects\LiveLights\LiveLights\EntryPoint.cs:line 65
[1/9/2022 10:34:53 PM.950] at Rage.GameFiber.Main()
[1/9/2022 10:34:53 PM.950] Live Carcols and Siren Editor: ==============================
[1/9/2022 10:34:53 PM.950] Live Carcols and Siren Editor:
[1/9/2022 10:36:19 PM.371] Unknown command or variable "quit"
[1/9/2022 10:36:21 PM.269] Exiting...
`
Show all sequences for all sirens on a particular EmergencyLighting in one menu
Describe the problem
I have this plugin installed in the right folder in the "plugins" folder in the GTA files root directory with the latest version of Rage that is now only downloadable with LCPDFR but when i load it in game I'm getting the following error
To Reproduce
Steps to reproduce the behavior:
Log file
RagePluginHook.log
System information (please complete the following information):
Properties
, then click Details
to see version]Properties
, then click Details
]Additional information
Add any other context about the problem here.
Describe the problem
Plugin crashes when selecting any siren in the menu.
To Reproduce
Steps to reproduce the behavior:
System information (please complete the following information):
I am completely new to this plugin it so it would be nice if there was a video tutorial on how to use this!
Describe the problem
Launching with fresh install of RPH and LiveLights. RPH unable to load dll.
To Reproduce
Steps to reproduce the behavior:
Log file
RagePluginHook.log
System information (please complete the following information):
any chance making clicking the donation button not close the menu?
Hi do i just move the files to my GTA V root folder??
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